| Unlocks Gene Boosting, which increases chance to breed new Mobs. Use the DNA Splicer tool from the Town Shop to get Genes. -4% Gene Boost Cost | 3 + 6 | 20 | |
| Increases the maximum number of eggs your incubator can hold. The more eggs you currently hold, the rarer it is to get a new one. +1 Egg Max | 10 + 20 | 5 | 5 |
| Unlocks Breedability, which increases chance to breed new Mobs. Put a 'pink' Mobs in the Fenceyard to increase their multiplier. +25% Breedability Spd | 10 + 5 | 10 | 10 |
| Increases the number of slots in your Fence Yard, allowing for more Mobs to roam around, free range style! +1 Fenceyard Slots | 10 + 30 | 10 | 15 |
| Unlocks the 3rd Multi, Egg Rarity. When the egg incubator is full, theres a chance to increase the rarity of another egg! 1.25x Chance | 10 + 35 | 10 | 20 |
| All Mobs do more damage in battle! +6% Mob Damage | 10 + 40 | | 25 |
| Unlocks the 4th Breeding Multi, Pastpres. This increases based on the number of different Mobs discovered from the previous world. 1.15x Bigger Multi | 10 + 45 | 5 | 30 |
| Unlocks Shiny Mob Breeding. Shiny Mobs come in 1 of 5 colours, and boost their Special Passive bonus when in the Fenceyard. +3% Base Shiny Chance | 10 + 50 | 100 | 40 |
| Your New Mob Chance is multiplied for every 100 kitchen upgrade levels across all kitchens! So 200 Lvs would apply it twice!! 1.02x Multiplier every 100 Upg | 10 + 55 | 20 | 50 |
| Unlocks the 5th Breeding Multiplier, Failure. This increases every time you fail to get a new/shiny Mob, up to a max, and depletes when you succeed. 10 Maximum Times | 10 + 60 | 25 | 60 |
| Every time you use up your last incubator egg, there is a chance to produce 2 more eggs immediately. 12% Chance | 10 + 65 | 10 | 70 |
| Boosts the rate at which Shiny Mobs level up from being in the fenceyard. This will help you rack up those 100+ Day requirements! +5% Shiny Mob LV Up Rate | 1,000 + 3 | 300 | 80 |