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Summoning Upgrades

82
summoning upgrades
NameEffectCostMax levelEssence
+5% White Essence generated per hour for each win across all colours.10White Essence9,999White
Increases the HP of all summoned units in competition by +110White Essence9,999White
Summons a slime familiar to chill in your sanctuary, generating 10 Summoning EXP every hour.100White Essence25White
Increases the DMG of all summoned units in competition by +120White Essence9,999White
Unlocks the Green Summoning Stone, and begins generating Green Essence. Also, +10% Green Essence per hour4,000White Essence9,999White
During competition, mana generation is +2% higher than normal.40White Essence9,999White
3 Slime Familiars merge into a Vrumbi Familiar which gives 4x Summoning Exp. 4 Vrumbies then merge and give 5x exp. This repeats many times.2,500White Essence1White
All your units get a +1% chance to dodge damage when colliding with an enemy80White Essence30White
There's a chance cards can played multiple times, indicated by the number in the top-left corner. These cards also come with a smaller cost!7,500White Essence1White
7% chance to draw a Vrumbi during competition. They have 1.5x SPD, 2.0x DMG, and +5% Dodge Chance10Green Essence10Green
Increases the HP of all summoned units in competition by +225Green Essence9,999Green
+1% Green Essence generated per hour for each Green circuit win.50Green Essence9,999Green
Increases the DMG of all summoned units in competition by +270Green Essence9,999Green
Unlocks the Yellow Summoning Stone, and begins generating Yellow Essence. Also, +10% Yellow Essence per hour15,000Green Essence9,999Green
During competition, when your mana pool is full, expand max mana by 1.5x and boost mana generation by +15%4,000Green Essence1Green
When summoning any unit, deal 4 damage to all enemies within 100 pixels of where you click... You don't have to click in your spawn!250Green Essence9,999Green
Start each competition with +1 more mana750Green Essence9,999Green
4% chance to draw a Bloomy during competition. They sit in the backline and give +5% Mana Generation while alive.20Yellow Essence10Yellow
+5% Yellow Essence generated per hour for each Yellow circuit win.50Yellow Essence9,999Yellow
All special units are 1.02x more likely to be drawn instead of slime.130Yellow Essence10Yellow
Increases the HP of all summoned units in competition by +5%250Yellow Essence9,999Yellow
Increases the DMG of all summoned units in competition by +4525Yellow Essence9,999Yellow
When spawning any unit during competition, +1% chance to also spawn an exact duplicate, free of charge!900Yellow Essence30Yellow
Unlocks the Blue Summoning Stone, and begins generating Blue Essence. Also, +10% Blue Essence per hour50,000Yellow Essence9,999Yellow
Unlocks the Re-Draw button, allowing you to instantly redraw all your cards for a cost... but you get the first 1 for free!2,000Yellow Essence3Yellow
Adds +1 Card Slot, letting you hold more cards at once!10,000Yellow Essence1Yellow
5% chance to draw a Tonka during competition. They have 0.75x SPD, 0.75x DMG, and 8.0x HP. Your upgrades here boost its HP by a further +10%.30Blue Essence20Blue
+5% Blue Essence generated per hour for each Blue circuit win.70Blue Essence9,999Blue
When spawning any unit during competition, +1% chance to also spawn an exact duplicate, free of charge!200Blue Essence30Blue
During competition, mana generation is +2% higher than normal.450Blue Essence9,999Blue
+1% Blue Essence generation per Summoning LV you have.750Blue Essence9,999Blue
Increases the DMG of all summoned units in competition by +61,500Blue Essence9,999Blue
6% chance to draw a Jeweled variant of any card, which costs 2x Mana but spawns 4x Units!6,000Blue Essence3Blue
Unlocks the Purple Summoning Stone, and begins generating Purple Essence. Also, +10% Purple Essence per hour250,000Blue Essence9,999Blue
Adds +1 Card Slot! Or as an AI might say, this upgrade further substantiates the incremental improvement to the quantity of cards you hold by 115,000Blue Essence1Blue
Increases the HP of all summoned units in competition by +95,000Blue Essence9,999Blue
3% chance to draw a Regalis during competition. They spawn a Slime Unit every 1 sec. Upgrading this boosts slime unit spawn rate by +1%50Purple Essence30Purple
Increases the HP of all summoned units in competition by +13100Purple Essence9,999Purple
+5% Purple Essence generated per hour for each Purple circuit win.250Purple Essence9,999Purple
When summoning a Slime Familiar, there's a 1 in 8 to get a Vrumbi instead of Slime, and 1 in 50 to get a Bloomy. Upgrading this boosts this chance by +1%600Purple Essence100Purple
+1% Purple Essence generation per Summoning LV you have.1,000Purple Essence9,999Purple
If you play every card in your hand, get +1% Mana Regen per card played. Playing Multi-Number cards counts multiple times for this!2,000Purple Essence3Purple
During competition, mana generation is +2% higher than normal.4,500Purple Essence9,999Purple
Increases the DMG of all summoned units in competition by +5%9,000Purple Essence9,999Purple
Unlocks the Red Summoning Stone, and begins generating Red Essence. Also, +10% Red Essence per hour1MPurple Essence9,999Purple
5% chance to draw a Sparkie during competition. They have 3.0X DMG and explode on death. Your upgrades here boost it's DMG by a further +5%.75Red Essence30Red
+5% Red Essence generated per hour for each Red circuit win.200Red Essence9,999Red
When an enemy crosses your line and damages you, all units get 1% DMG for the rest of the fight. This stacks every time an enemy crosses your line.750Red Essence10Red
When spawning any unit during competition, +1% chance to also spawn an exact duplicate, free of charge!2,000Red Essence40Red
All Summoning upgrades cost 0.99% less Essence.4,000Red Essence9,999Red
Increases the HP of all summoned units in competition by a brand new multiplier of +10%8,000Red Essence9,999Red
Increases the DMG of all summoned units in competition by a brand new multiplier of +8%15,000Red Essence9,999Red
+1% Red Essence generation per Summoning LV you have.30,000Red Essence9,999Red
Unlocks the Cyan Summoning Stone, and begins generating Cyan Essence. Also, +10% Cyan Essence per hour3MRed Essence9,999Red
+5% Cyan Essence generated per hour for each Cyan circuit win.150Cyan Essence9,999Cyan
All your units get a +1% chance to dodge damage when colliding with an enemy400Cyan Essence30Cyan
Increases the DMG of all summoned units in competition by +10%2,000Cyan Essence9,999Cyan
All Summoning upgrades cost 1.96% less Essence.1,200Cyan Essence9,999Cyan
+1% Cyan Essence generation per Summoning LV you have.5,000Cyan Essence9,999Cyan
Increases the HP of all summoned units in competition by +14%10,000Cyan Essence9,999Cyan