Hunter / Active (~50)
Hunter
by Community Guide
active
mid-game
Calm_Basics
*1 = Boost STR to have as much accuracy as you need. Usually this will be the farthest monster you can reach without dying. If you're low on defense, by this point equipping food to stay alive is normal and expected.
Priority is "Gilded sword" > "Sharpened Axe"
Archer
Put 1 point into the active skills, then max "High Polymer Limbs".
Put 15 points into "Veins of the Infernal".
*1 = Excess points can be used to level "Have Another".
Hunter
Put 1 point into Bear Trap. 30 into "Have Another... Again", then put remaining points into "Looty McShooty".
*20 Excess points can be put into "Have Another... Again"
Calm Basics
100
*1
100
Archer
1
1
1
*1
15
100
Hunter
1
*20
70