Patch Notes
v3.3.83
Features
- Dashboard: the Bosses card now tracks Dr Defecaus (up after every daily reset) and Baba Yaga (22h 20m respawn timer), with a Killed button and an undo
v3.3.82
Features
- Dashboard: the Arcanist weapon and ring daily drop alerts can now be turned off separately
- Leaderboards: added Day Market Levels and Night Market Levels
- Dashboard: Royal Guardian Worker alerts now suggest Surveyors too, a new alert for Guards whose range is not needed, and optional alerts for when an outpost reaches a chosen Trade, Intel, Command or Military rank
- Sneaking: new Detection tab showing the detection % of every ninja, plus a calculator for any mastery, floor and Funeral Flower count
- Storage: your storage coins are now shown at the top of the page, with the exact amount and your account total in the tooltip
- General: the Giant Mob chance now shows how many Giant Mobs spawned this week
- Royal Armory: added a Marble Chance card showing your drop chance per world, including the early marble boost
- Upgrade Optimizers (Grimoire, Compass, Tesseract, Royal Armory, Clam Work, Jelly): new Game order group mode that lists upgrades in the same order as the in-game menu
- Wiki: new pages for game systems, grouped by world: Upgrade Vault, Star Signs, Constellations, Sigils, Post Office Boxes, Arcade Upgrades, Buildings, Prayers, Equinox Upgrades, Lab Chips, Lab Jewels, Meals, Divinity Gods, Sailing Artifacts, Gaming Superbits and the Jade Emporium
- Wiki: items now show more of their uses: Glimbo trades and the vault upgrade they raise, Refinery salts and their ingredients, lab chip and jewel recipes, building and prayer costs, and the Beanstalk
- Wiki: new Anvil page listing everything it produces, and anvil materials now show which anvil upgrade points they pay for
- Wiki: more items now say where to get them: skilling spots, random event bosses, Mob Cosplay Craze hats, the Talent Book Library, and Dungeon, Event, Spelunking, Royal Guardian and Compass items
- Wiki: the menu and home page are now grouped into Encyclopedia, Account and World 1 to 6
- Constellations: each constellation now shows its in-game shape
Fixes
- Family bonuses now match the game when several characters share a class or have The Family Guy: drop rate, damage, HP, kill per kill, efficiency, AFK gains, golden food, star talent points, added talent levels, printer sample size, refinery speed and boat travel time
- Gaming: Sprout Capacity upgrade cost now matches the game at higher levels
- Slab: greenstack total now matches the game (Zenith Cluster now counts)
- Cauldrons: liquid cauldrons no longer all show as Dragonic, and the max liquid tooltip now shows the correct Bleach / Dragonic bonus
- Wiki: test and placeholder items no longer have pages, and sailing treasure costs no longer show up as Strung Jewels
- Tournament: upgraded (Pet Mart+) companions now show their upgraded power and a + next to their name
v3.3.81
Features
- New Jelly Operator page (World 7): your cell board with each cell DPS, passives and neighbour boosts, all obstructions and their bonuses, upgrades with costs, cells, and an Upgrade Optimizer
- Jelly Operator obstruction bonuses are now counted everywhere they apply
- Dashboard: new Jelly Operator alerts for operations left, slots to unlock, empty slots and Viruses left to place
- Tome: added Successful Jelly Operations
- Pets: upgraded pets now show how many of their Pet Mart+ copies are tradable
- Leaderboards: added Best Jelly DPS, Total Jelly Cell Levels, Total Jelly Upgrades and Best Sushi Combo
- Islands: Crystal Island now shows how many giant crystal mobs are waiting, with a dashboard alert before the 14 day cap
- Cauldrons: exact new bubble chance per cauldron (no more 0.01% rounding), attempts ready, expected bubbles from stored brew, and the next bubbles with their chance
- Royal Armory: see the cost and time to afford an upgrade several levels ahead, maps being cleared now show in the outposts list with their progress and clear time, and resource nodes show when they will run empty
- Active Calculator: Royal Guardians now see territory clear rate and time left
- Royal Statues: Statue Flair shows how much of each marble you need to bring all statues to each flair level, compared with what you own
- Upgrade optimizers now show what building your stash is worth, per hour of farming or per 10x stash, next to the best buy
Fixes
- Royal Guardian: Commander Rank EXP and passive units updated for the new game patch
- Crystal spawn chance: the card bonus is now its own multiplier, matching the game fix
- Compass: Tempest multishot is now capped at 800%
- Atom Collider: available atoms count corrected
- Sneaking: the sushi Stealth bonus no longer boosts Jade gain
- Class EXP now counts the Eggroll pet
- Upgrade optimizers no longer show a -80% discount where the Masterclass allowance does not apply
- Cauldrons: brew needed per new bubble attempt and the Future Bubbles tooltip showed the wrong amounts
- Dashboard: the W3 closest salt timer now skips salts waiting for a manual rank up and shows the next one
v3.3.80
Features
- Hole: new "Show only scaling schematics" filter on the Engineer tab, isolating the schematics whose bonus grows with other hole stats along with their current total bonus
- Leaderboards: added Total Button Presses, Total Fountain Upgrades, Total Sushi Perfectos, Total Spelunking Depths, Total Manic Spelunking Depths, Cooking Mastery Level, Total Advice Fish Upgrades, Total Equinox Upgrades, Total Royal Armory Upgrades, Total Royal Resource Grades and Total Royal Statue Levels
- Exotic Market: every upgrade card now shows when it next returns to rotation, and Off Rotation is sorted by soonest return
- Pet Mart+ upgrade cost (Pet Crystals) is now shown on the Pets page, on wiki pet pages, and in a new Pet Mart tab on the Tournament page showing the current rotation and every other pet off rotation
Fixes
- Active Stuff Calculator and Royal Armory now count Orblets still in character inventories, not just the Storage Chest
- Royal Guardian dashboard alerts: outpost lists no longer overflow the tooltip, and worker/PTS counts sit in their own aligned column
v3.3.79
Features
- Pages should now load faster both for desktop and mobile
Fixes
- Extra Dust, Extra Bones and Extra Tachyons: the alchemy bubble bonus now uses the Windwalker, Deathbringer and Arcane Cultist bubbles instead of the talent point bubbles, which inflated the numbers
v3.3.78
Fixes
- Spelunking: the upgrade optimizer never offered Manic POW or Amber-Track, so its plans left out two real upgrades
- Slab: Unrealistic greenstacks now also covers items reported by players: Crude and Eco Friendly Oil, Dense Water, Cranberry Jam, Small and Decent EXP Potion, pearls, Gems, time candies, Giftmas foods, Sub Class Swap Token, Post Office Box Reseto, Googley Eyes, Dootjat Eye, Anvil Tabs 4 to 6, Smolderin Card Pack and the other event boxes
v3.3.77
Features
- Dashboard: the Finished Plots threshold is now set in hours instead of days. Your current setting carries over
- Dashboard: World 7 timers now include an Overstim level up countdown. The tooltip shows the meter, plus any levels waiting to apply the next time you open Spelunking
- Slab: new Unrealistic greenstacks tab for items nobody can reasonably reach 10M of: one off quest items, shop items with a stock of 1 to 30 a day, gem shop only items, event boxes, and boss key drops. The list was checked against 3,600 uploaded profiles, so anything real players have actually greenstacked stays in the count
Fixes
- Dashboard: unchecking Stamp Reducer now hides its alert, without having to turn off Atom Collider
- Pets: Tokens Available now counts both Pet Bonus Tokens instead of capping at one
- Dashboard: Finished Plots skipped locked plots. Locking only freezes a plot's crop type, so those plots stall like any other
- Farming: a locked plot no longer shows a crop evolution chance, since locking stops evolution
- Farming: the Land Rank optimizer found nothing for the All category while no crop was growing. Land ranks are permanent, so the plan no longer depends on what is planted right now
- Free pet: the claim timer read a timestamp the game deliberately stores days behind the real claim, so it was stuck on "Go claim!" or showed a date months in the past. It now counts down the real 23 hour window
- Talent bonuses taken from the best character on your account now follow the 2.3.530 rules for bonus talent levels. Most visible in the Spelunking shop, where upgrade costs read a few percent under the real price
- Slab: Missing greenstacks and the greenstack total no longer include items you can never greenstack, such as NPC tokens, talent point tabs and unobtainable items, so 100% is reachable
- Spelunking: the Full Stamina alert never fired on some accounts, and the same count made Overstim Rate say nobody was at max. The game tops characters up to a cap it takes from its own cached bonuses, which lags behind an overstim stack or artifact upgrade, so idle characters sat a point or two under the real max forever
- Dashboard: the Royal Guardian shared resource alert no longer flags an outpost with no other resource in range, since there is nowhere to move the spare connection to
v3.3.76
Features
- World 7 tasks and merits: the task board now covers Wavey Wayne's tasks and the five World 7 merit upgrades
- Sushi Station: new Combo Meter card showing your best combo and the permanent Bucks multiplier it earns
- Bundles: new Pet Mart tab with all 18 pet packs, each showing the pet it grants, its price, gems and pet crystals
- Wiki: Pet Mart packs now have their own pages, listed apart from the gem shop bundles, each showing the version it arrived in
Fixes
- World 7 merits now count toward Spelunking power and stamina, research points, Minehead currency and Shimmerfin mob respawn
- Royal Guardian: Greater Education now boosts outpost rank EXP, and Glorified outposts double the boosted rate
- Spelunking: Amber Supply Swap now reads 15x amber and 10x fewer drops, matching this patch's rebalance
- Spelunking: the Glowfish companion now adds its max stamina
- Royal Guardian: maxed armory and orblet market upgrades now say "Maxed" in place of the cost, matching the other class specific pages
- Royal Guardian's page is now called Royal Armory, matching the skill name like the other class specific pages. Old links still work
- Lab: souped up tubes went to the wrong characters. The bonus follows the order of who is idling in the lab, so characters could show a shorter line than they have in game and leave connected nodes looking inactive
- Spelunking: Overstim Rate showed 0 whenever your max stamina had gone up, like from the new World 7 merit. It now counts every character, since a character below max only has to fill that stamina before it feeds overstim again
v3.3.75
Features
- Construction: Optimize now comes back with several plans instead of one - a handful of swaps up to the full board - and shows what each is worth, so you can take most of the gain without dragging cogs around all day
- New tool: Wardrobe. Dress a character in any hat, weapon, cape, costume, trophy, nametag or companion and watch it move the way the game draws it, with shareable links and PNG download
- Cooking: new Ribbons tab with your total, highest and lowest ribbon ranks, the contents of your ribbon shelf, and what every rank from 1 to 25 is worth as a meal multiplier
- Cooking Mastery: added a time until next level
- Royal Guardian: armory upgrades now show their shelf number and the total armory levels that unlock that shelf
- Royal Guardian: Glorified outposts are marked with a green border, and grouping by world shows how many outposts you own in each world (21 / 22), so a map you never claimed stands out
Fixes
- Royal Guardian: picking a world on the Outposts tab changed the Support Camp and Savage Stronghold counts above it, which read like account totals. Those now always show the allowance, and per world usage stays in the world headers
- With an ad blocker on, leaving the home page left a blank screen until you refreshed
- Slab: the four dungeon tier 4 armor pieces were listed as unobtainable, so they never showed up as missing
- Lab: jewel tooltips showed a broken multiplier once Spelunker Obol boosted them, like a 1.25.6x meal bonus instead of 1.256x
v3.3.74
Features
- Dashboard: new option in Configure alerts (Character tab) to hide characters that have no alerts, leaving only the ones that need attention
Fixes
- Royal Guardian talents showed the account-wide added levels on top of every talent, which the game only grants up to your Talent Reattainment armory upgrade - so talents you put a single point into read as if they had hundreds, and every bonus they feed was too high
- Characters: "Total Points Spent" on the talents tab counted added levels as points you had invested
v3.3.73
Features
- Dashboard: Royal Guardian alerts now name each map's world and the monster or resource found there, so you can place a map without knowing its name by heart
- Dashboard: three new Royal Guardian alerts for units doing nothing - Workers an outpost no longer needs to empty its resource in time, Workers left on an outpost whose resources are all spent, and two outposts sharing a resource only one of them needs. Traders in those slots earn Trade rank EXP instead
Fixes
- Royal Guardian: outpost rank bars showed a time to next rank that ignored how many units feed the bar, so it was several times too long with a full outpost, and showed a countdown at all for a bar with no unit on it
- Dashboard: the three new Royal Guardian unit alerts did not name the world of each map or show its monster icon, unlike every other Royal Guardian alert
v3.3.72
Features
- Royal Guardian: the armory Upgrade Optimizer can now work out your resource per hour from your outposts and the nodes it collects from, instead of asking you to type it in
- Dashboard: new alert for when you have not registered for the current Raid, next to the existing Pet Tournament one
Fixes
- Royal Guardian: outpost node fill times ignored node levels, so a node looked like it would last up to 2.5x longer than it does, and support camps showed a fill time even though they never drain their node
- Royal Guardian: the Set RPH dialog listed a resource the armory never charges, and showed the wrong icon next to every resource
- Dashboard: the better class-specific ring alert scored a ring on both its stats at once, so an Arcane Cultist ring could win on accuracy alone. You can now pick which stats count, and ring and weapon alerts say which bag the item is in
- Upgrade Optimizer: the recommended sequence priced purchases with Masterclass cost reductions you had already used up, showing Royal Guardian armory and Clam Work upgrades as much as 5x cheaper than the game charges
- Pets: upgraded pets were still counted at their base bonus in a few places. Rift Hivemind+ now gives its full 75% prisma multi, which was holding back Cooking Speed and Fire Speed on every prisma bubble, plus Rift Spooker+ its 4x Cooking Mastery EXP and Bloque+ its 30% Skill EXP
- Dashboard: the Royal Guardian idle units alert counted towns, minigame screens and other maps that can never hold an outpost as maps left to clear, so it kept firing for worlds you had fully claimed
- Free pet: the claim timer was reading the wrong timestamp, so it was stuck on "Go claim!" and its dashboard alert never cleared. It now counts down the real 23 hour window
- Upgrade Optimizer: steps past your daily Masterclass discount were priced up to 5x too high with nothing saying why. Discounted steps are now marked, and the reductions field tracks your live count. Royal Guardian gets the field too
v3.3.71
Fixes
- Cooking: the NMLB Proc Queue ignored the Sacred Methods bundle - it now shows up for bundle owners without the jade upgrade, and counts the extra levels it grants, which all land on the same meal
- Cooking: No Meal Left Behind skipped meals below level 6, hiding the low meals it actually targets first
v3.3.70
Features
- Event Shop: the five new Cropfall collection items are in, and their bonuses now apply across the site. Fishmaxxing boosts Poppy's fish and cuts her upgrade costs, Dough Roller doubles meal speed, Bejeweled Ladle adds Cooking Mastery PTS and Boat Discount cuts sailing upgrade costs
- Coral Reef: the new Aegean Coral tier is in, and its bonus now feeds Minehead damage and Minehead currency per hour
- Pets: Verminous is in, with its Gold Food bonus applied to every character
- Royal Guardian: armory upgrade costs follow this patch's 10-30% reduction, and the Upgrade Optimizer prices against the new costs
Fixes
- Dashboard: the Royal Guardian unspent PTS alert now counts each outpost on its own instead of the account total, and names the outposts that have enough to spend
- Dashboard: outposts with no resource in range are no longer reported as unwired
- Dashboard: the idle units alert now shows a militia icon, and stays quiet when their world has no map left to clear
- Dashboard: the Restock Locked alert now explains that it goes away once you buy Resource Replenish
- Royal Guardian: Resource Replenish was missing its collection rate bonus to every outpost, matching the game fix
- Royal Guardian: Outpost Glorification now doubles rank EXP as intended, matching the game fix
- Summoning: the Verminous bundle was not counted in winner bonuses
- Coral Reef: the Aegean Coral tier listed the wrong monster as its source, and its bonus text showed a stray character
v3.3.69
Features
- Royal Guardian: a new page for the masterclass, with tabs for Armory, Outposts, Resources, Upgrade Optimizer, Royal Statues and Orblet Market
- Royal Guardian: outposts can be viewed as a kingdom map showing which resource each one is connected to, or as cards. Empty resources are dimmed so you can see at a glance which outposts are collecting nothing
- Royal Guardian is now a full class on the site, with its own characters, talents and build pages
- Dashboard: new Royal Guardian alerts for outposts on an empty resource, outposts with nothing connected, idle support camps, unspent PTS, maps ready to claim, idle units and the daily resource refill, plus a timer for when your connected resources run out
- Wiki: a new section covering everything in the game. Search or browse items, monsters, NPCs, worlds, classes, talents, achievements, pets, bundles, bubbles and vials, and each page shows what drops it, what it crafts into, who wants it and where to find it
- Pets: companions upgraded at Pet Mart+ now show their upgraded bonus and a Pet Mart+ tag, and every bonus on the site uses the upgraded value
- Spelunking: the Exiled Throne chapter, Manic Mode, Overstim stacks and the new shop upgrades are in. The page now also shows your spelunking efficiency, overstim stack and whether Manic Mode is on
- Research: the third grid is now shown
- Research: added your research level with EXP progress, and how long until the next level, both normally and with Research Registrant
- Statues: each statue tooltip now shows its Statue Flair multiplier to statue EXP
- Tome: added Total Royal Statue LV, Royal Guardian Outposts Built and Total Resource Grade
- Killroy: the schedule now highlights monsters with under 100 kills, so you can spot equinox challenge opportunities months ahead
- Active Stuff Calculator: new Orblets section for Royal Guardians, showing how many orblets you gained and your rate per hour and per day
- Divinity: new Styles tab showing which characters use each meditation style, without hovering every god card
- Task Board: Merits, Tasks, Task Unlocks and Achievements can now hide completed entries. Achievements also shows how many you have per world and overall, and Tasks shows your total task levels
- Legend Talents: talents affected by the Legendary Yellow, Red, Brown and Green Fever now show which fever raises their max level and by how much, and can be filtered by colour
- Dashboard: clicking an alert now opens the alert configuration on that alert's own setting, instead of having to find it in the list
Fixes
- Royal Guardian: the Royal Marble armory upgrade showed a placeholder instead of its drop chance. It now shows the real 1 in N chance to drop Marble
- Damage and drop rate now include the Royal Statue bonuses, the Graded Rate talent, the Royal Guardian family bonus, the new Magician Grub pet and the Fire Hardhat spelunking upgrade
- Kangaroo: Poppy's fish gain was missing its Meritocracy vote bonus, so it read lower than in game
- Equinox: the bar fill requirement is no longer rounded, and now includes the Farmer Joe armory upgrade
- Pets: the free pet claim timer is now daily instead of weekly
- Minehead: Glimbo trade costs used the wrong discount floor once trades got expensive
- Gallery and Sailing: RIP Tide and Glimbo were not counting their Pet Mart+ upgrade
- Arcade: the two upgrades added this patch now show the correct cost
- Sushi: the tier list comes from game data instead of a fixed cap, so new tiers show up on their own
- Game images no longer use pixelated rendering, which was distorting some sprites
- Tome: the score now matches the game exactly. Star talent points and statue levels are read from your active character, locked talents no longer subtract from talent max levels, and delivery boxes are rounded the way the game rounds them
- Dashboard: Clickers timers now share one cutoff. Anything over a year away shows "A long time" with the exact date on hover, instead of some timers counting down for thousands of days
- Stamps: the Out of reach filter now covers equipment stamps too, so gear stamps you can't afford even at max reduction hide with it. The Equipments filter keeps showing the ones you can still reach
v3.3.68
Fixes
- Stamps: Potion Stamp is no longer treated as an equipment stamp, so the Equipments filter stops hiding it. Its cost is now checked against your stored food instead of that food's craft materials
v3.3.67
Features
- Quests: a new Hide completed toggle hides every NPC whose quests you have already finished
- Dashboard: refinery salt alerts now carry an icon showing which one fired: rank up, room to rank up, salt deficit, or missing materials
Fixes
- Speedrun: the portal list counted maps that have no portal, portals that cost no kills, and two unreleased maps. All of them are gone, so the totals now match what a run can actually score
- Speedrun: the Emperor's portal payout follows Kattlekruk's difficulty rather than its own, which is what the game does
- Dashboard: the W2 weekly boss alert is now two separate alerts, one for the daily fight and one for the weekly trophy that stops once you've beaten 5 skulls
v3.3.66
Features
- Dashboard: a new character alert lists carry capacity bags that aren't at their max tier yet
Fixes
- The Jars: rupie value was missing the Cavernicus upgrade from Crystal Glunko Cove, so it read lower than in game
v3.3.65
Features
- Dashboard: a new alert tells you when you can afford the Minehead mine currency upgrades - Miney Farmey I, Miney Farmey II and Miney Damagey Synergy
- Dashboard: a new character alert reminds you which characters haven't done the Picnic Stowaway daily quest today
- Dashboard: the refinery materials alert can now warn you a set number of hours before a salt runs out, instead of only once it has already stalled. Set the lead time in the alert settings
- Killroy: permanent upgrades now show the next level worth stopping at and the bonus it gives, with an info icon listing every breakpoint up to 99% of the cap
- Dashboard: a new alert reminds you to wish on the Glimmerwick Candle each day, and shows how many wishes are left until the Top 0.1% Nametag is guaranteed
- Dashboard: a new alert lists the alchemy p2w cauldron and liquid upgrades you can afford, with the level and coin cost of each
- Dashboard: new alerts for the Arcanist weapon and ring drops left today, and for the Top of the Mornin' kills left today
- Dashboard: the Printer atoms alert can now exclude every refinery salt material, so the mats you park in the printer for the refinery stop setting it off
- Refinery: a new salt chain table shows what each salt produces and consumes per hour, its balance, and the highest rank it can reach without starving the salt before it
- Dashboard: a new alert warns when a salt is at or past the rank the previous salt can keep fuelled. It can also tell you which salts still have room to rank up
- Dashboard: a new timer counts down to the server weekly reset, the one that rolls the weekly bosses, jewel spinner, chip repo and exotic market
- Dashboard: the daily and weekly reset timers now show the exact reset date and time in their tooltip
- Worship: a new Total Max Waves card on the Totems tab sums your best wave across every totem
- Dashboard: a new alert shows how many Blinding Lanterns you can still use today, out of the daily cap of 12
- Dashboard: a new alert tells you when you have enough pearls for a Clamworks worker class promotion
- Spelunking: upgrades with a level cap now show the total amber needed to max them, along with a total for each section
- Dashboard: a new World 3 timer counts down to the next construction flag finishing
- Dashboard: new alerts for talents that still have points to spend, and for maxed talents a Talent Book Library book can raise further. Each lists the talents and the level they can reach, so you no longer have to open every character tab to find them
- Dashboard: a new alert tells you when you own enough of a golden food to rank it up on the beanstalk
- Islands: the trash island page now shows how much garbage is waiting to be collected, and a new dashboard alert warns you before it reaches the 100 cap where the rest is lost
- Pets: tick pets you do not own yet and the whole site counts them as owned, so you can see what their bonuses would be worth before farming for them. A banner shows while the simulation is on
- Farming: a new Rank Optimizer tab plans how to spend your unspent land rank points, with a category for each thing the ranks boost. It tells you when a category is already at its in game cap and the points would buy nothing
- Dashboard: the Equinox Food Lust alert now takes a stacks threshold, so it can remind you at any number of stacks instead of only once it is maxed
- Tools: a new Bone Joe Calculator shows what Bone Joe Pickles and the three monster HP prayers do to each miniboss, and how many pickles every character can carry and still one shot them. Flip Apply to characters to price them off your own setup instead
- Pinned pages: export your pins to a file and import them on another device or after clearing your browser data, so you no longer have to pin everything again from scratch
- God Planner: a new Bonus Calculator shows what a Minor Link Bonus is worth on any character, and how many Divinity, BIG P or Coral Kid levels a target still needs
- God Planner: planned links now show the bonus each god gives, whether it is already linked, and which link a swap would spend. An Elemental Sorcerer holds two gods
Fixes
- God Planner: the minor link bonuses left out the Coral Kid divinity upgrade, so every number on the page was too low
- Refinery: auto refine was shown as a percentage, so it read 0% or 0.01%. It is an on/off toggle in game and now says On or Off
- Bubba: upgrade descriptions showed a stray "@" where the game puts a line break
- Clamworks: the 9th promotion compensation showed a raw placeholder instead of its Class EXP multiplier
- Quests: quests you re-opened to reclaim their reward, and the Promotheus class quest after a Complete Class Redo, no longer show as unfinished on the quest tracker
v3.3.64
Features
- Clam Work: a new Upgrade Optimizer tab picks the next upgrades to buy, either for pearl gain or for cost reduction. The page also shows pearl value, black pearl value, clam mobs and clam HP for a chosen character, with a multikill you can override
- Active Stuff Calculator: the pets section now tracks breedability progress alongside shiny progress, with gain per minute and per hour
- Dashboard: the closest salt timer can now be narrowed to specific salts, so you can track only the ones you care about
- Cooking: the NMLB sort now lists the upcoming No Meal Left Behind procs in order, showing which meal each free level lands on and the ladles it saves. A meal that lags behind takes several procs in a row before anything else is touched
- Speedrun page for Voidwalkers: portal highscore and the bonuses it feeds, every portal grouped by world with kill costs and your clear times, and a breakdown of what drives your portal progress.
- Sushi Station: new Spark Multi and Overtuned Multi cards, each with a breakdown of how fast it grows and the next three breakpoints with time estimates
- Traps: a new Shiny line shows your shiny critter multiplier and how many shinies land per drop, with a breakdown of every source feeding it and the resulting chance for each critter. The Collect as picker now lists your characters instead of Hunter and Non Hunter, and it drives both the collect rates and the shiny numbers
- Dashboard: a new alert shows whether Zenith Cluster Farming is on or off. Pick the state you want to be told about, or both to always see the current one
Fixes
- Cooking: the meal filter showed a "max each" ladle figure and told you to withdraw that much per meal. A ladle stack is spent in full when you use it, so that over-pulled on every meal except the priciest. Removed: use the figure on each meal card
- Prayers: for characters with no prayers equipped, only the first of the three "no prayers equipped" superbits was counted, so every prayer bonus they grant was paid at a fifth instead of up to three fifths. This fed through to Accuracy, Defence and Damage
- Equipment: keychains with an upgrade stone lost their own Defence and Weapon Power, counting for less than they do in game
- Equipment: the Silkrode chips were doubling the base stats of an item as well as its extra bonus. In game they only double the extra bonus
- Defence was rounded at the wrong point in the calculation, landing a few hundred above the in-game value
- Talents: account-wide talent bonuses were read from the highest-level character of that talent's own class. The game checks every character regardless of class, so a talent that appears on several class pages, like The Family Guy, could be read off the wrong one. This affects skill EXP, class EXP, drop rate, cash multiplier and AFK gains
- Talents: added levels were counted in two places the game leaves them out: talents whose level sits in a range the game excludes, and the second bonus line of a talent. Both read higher than in game
- Dashboard: the syphon charge timer now turns red when the charge is full, instead of quietly showing "Full" in plain text
- Multikill: the base rate left out onyx statues and read the wrong stamp, and the per tier rate left out the sneaking mini boss deathnote page, measurements, cards, star signs and the card set. From World 6 onwards the game also runs both through a diminishing curve and counts overkill tiers in steps of 5 instead of 2, so multikill totals there read around ten times too high
- Kill Per Kill read far above the in-game value. The three skull talents stop counting from World 6, the world bonus for World 5 and up was missing, and the family, voting, lab, companion and equipment multipliers, along with several flat sources, were never added
- Damage: the +% Total Damage Multiplier family bonus was read from your highest level Elemental Sorcerer instead of your highest level Arcane Cultist
- Kill Per Kill: Nobisect doubling every kill now also counts when that god comes from a pocket divinity, from the World 7 chosen god, or from an Elemental Sorcerer second link
- Stamps: material costs now round the same way the game does, so cheap stamps no longer read one material above the in-game price
- Sigils: every sigil bonus now includes the meritocracy multiplier, which the game applies and the site was leaving out
- Worship: the "First to full" card skipped characters that were already fully charged, naming someone still charging instead
- Gaming: the Palette final bonus was multiplied by the painter legend talent, which the game only applies to each colour, level up chances were capped at "1 in 1", and locked colours showed an unlock chance even when they were nowhere near a colour you own
- Library: the Library Checkouts superbit was read from your best gamer, while the game uses the character you last played, so books arrived early and the book count could read one ahead. The 16, 18 and 20 book breakpoints also subtracted time that had already been turned into books, which hid them
- Bubbles: the efficiency threshold never showed a target level for hard capped bubbles like Roid Ragin and Big Meaty Claws. They now show your current level next to the level that reaches your chosen threshold, the same as every other bubble
v3.3.63
Features
- Cooking: the meal list can now be narrowed down to the cheapest meals to upgrade, with a readout of how many ladles that takes per meal and in total. A new Book Order toggle lists the filtered meals in cooking book order
- Construction: hovering a slot with a flag in it now shows how long until that flag unlocks, following along as you step through an optimized board
Fixes
- Dashboard & Dungeons: the Happy Hour timer was off by your timezone offset every Thursday, and stopped counting down after the last Happy Hour of the week
- Coral Reef: each Dancing Coral now shows which shrine it raises the max level of and what that shrine does, plus its bonus per shrine level. Corals 4 through 9 were also named wrong
- Tesseract: the Rollin' Tundra map showed the wrong tachyon type and a far higher amount per drop than it actually gives
- Rift: Skill Mastery listed the Smithing, Alchemy and Construction bonuses on the wrong tier, left out the Lv. 150 and Lv. 200 tiers, and showed bonuses for Research, which has none. Locked bonuses now show the level they unlock at
- Card Search: Chopping, Fishing, Catching, Trapping and Worship cards were not counted as passive from Skill Mastery, so they never got the (P) mark and Hide Passive Cards left them on screen
- 3D Printer: the Skill Mastery printer bonus was dropped entirely at rift 15 and below
- Bubbles: prisma bubble bonuses were rounded before the prisma multiplier was applied, showing slightly less than the real in-game value
- AFK Gains showed a flat 1% for characters parked at a monument or with no AFK target. The game has no AFK rate for those, so it now shows N/A with the reason, and Kills Per Hour no longer scales by that fake 1%
- Material Tracker: an imported list was lost on refresh, since the import was never saved
- Research: the "Magnifiers" count actually included your Optical Monocles and Kaleidoscopes, since that's how the game stores it. It's now labelled "Total Lenses", with separate counts for Magnifying Glasses, Optical Monocles and Kaleidoscopes
- Dashboard: while a random event was running, the tile showed that event's icon and name next to a countdown to the following event. Both now refer to the same upcoming event
- Refinery: the cycle time breakdown showed the Polymer Refinery bonus 100x too large and listed a Companion bonus that is not part of cycle speed
- Copy buttons could silently copy nothing, and some still reported success. They now fall back to a second copy method when the browser blocks clipboard access, and show an error when the copy really fails
- Star Signs: bonuses with a decimal value showed a stray ".{" after the number, such as Blue Hedgehog's Ring Drop
- Sneaking: the max level shown for Charms left out the +100 from the Equinox challenge reward
- Cash Multiplier left out both Sushi Station extra coin bonuses, showing 1.68x lower than the real value
- Drop Rate was missing Mama Troll, Crystal Glunko and several other bonuses
- Drop Rate: passive card bonuses ignored their in-game caps
- Class EXP multi was missing the Tobiko Temaki sushi bonus, showing 1.25x lower than the real value
- Spelunking: Amber gain counted the Litterfish card once instead of twice, missing most of its bonus
- Star Talent Points: passive card bonuses ignored their in-game caps
- Coral Reef: the Coral Kid Divinity upgrade showed a hugely inflated Minor Link multiplier, such as 6.65x instead of 2.08x
- Divinity: an Elemental Sorcerer's second linked deity left out the Coral Kid upgrade, showing a lower minor bonus than the real value
- Stamps: turning off the Equipments legend toggle only hid stamps whose equipment you could already afford to craft. It now hides every stamp that needs a crafted equipment
- Compass: Knockoff Compass and the dust Hoarding upgrades showed a blank number instead of their total bonus. Knockoff Compass now shows the real discount, which is lower than its raw bonus
- Killroy: the weekly schedule showed World 5 monsters for accounts that have not reached World 5 yet
v3.3.62
Features
- The Jars: each jar now shows how many you are holding and of which tiers, plus a Total quantity card counting every jar as its tier 1 equivalent
- Upgrade Optimizer: new "Split by resource" option groups the recommended sequence by tachyon, dust or bone type, so you can work through one material at a time
- Builds: authors can now mark which talents to spend Super Talent points on, shown with the in-game golden border
Fixes
- Upgrade Optimizer: the recommended sequence only considered upgrades that were already unlocked when it started, so it kept buying more of a weak upgrade while a stronger one came into range along the way. Upgrades that unlock as you buy now appear, marked with how many purchases they need first
- Upgrade Optimizer: Tesseract, Compass and Grimoire now account for Hoarding upgrades, which scale with how much of a resource you are holding. Spending lowers that bonus, so the optimizer no longer recommends purchases that would drop your stats
- Upgrade Optimizer: upgrades now show the gross gain, what Hoarding takes off it and the net result, plus how long the stash takes to farm back. When holding beats every purchase you can afford, the page says to build your stash up instead of showing an empty list
- Traps: collect rates were rounded down to a whole multiplier, so anything under 200% showed as 100% and every critter total was under-counted
- Characters: star sign panels were sized to their own text, so a character with shorter bonuses got a narrower panel than the rest. They are all the same width now
v3.3.61
Features
- Dashboard: new World 6 timer counting down to the next fully grown crop
- Dashboard: new alert when a character has an empty gear slot. Weapon and armor are checked by default, amulet and rings are optional
- Dashboard: new alert when you have exalted stamps from the compass that you have not applied yet
- Leaderboards: new Total Villager Exp/hr board, adding up every villager instead of only your best one
- Stamps: stamp tooltips now show the minimum stamp reducer % needed to afford the next upgrade
- Stamps: new "Out of reach" legend filter to hide stamps that no reduction can unlock
- Quests: the page now shows how many unique quests you have completed across the account, the number QUEST KAPOW! and QUEST CHUNGUS scale off
Fixes
- Item Planner: materials you are still short on vanished from the missing list when "Include Equipped Items" was on and you already owned one of the crafted parts
- Weekly Bosses: the quest task showed each character's own quest count instead of the account-wide unique total the game uses
- Dashboard: Poppy's Fisheroo Reset and Greatest Catch timers could sit on the same value for days. They now count the fish banked up since your last visit, so they match what you actually have when you open her
- Poppy: the Fish and Tars counters left out everything banked up since your last visit, so both read low
- Gem Shop: items without a priority tier vanished when filtering by S/A/B/C. They now show under a new "Unranked" filter
- Breeding: a pet at Breedability level 9 kept counting down to a level 10 that does not exist in game. It now shows Maxed!
- Breeding: the "To level X" estimate on pet cards was too high, and the level box accepted levels above the max
- Stamps: a stamp could ignore the legend filters and stay on screen even with every type switched off
v3.3.60
Fixes
- Compass: two upgrades were missing from the Upgrades page - Stop Drop and Roll and Grumblo's Guarantee
- Farming: Night Market future requirements showed several levels added together instead of the next one, making the bean cost look like a huge jump
v3.3.59
Features
- Farming: each plot now shows roughly how long its next OG will take, so a tiny percentage like 0.002% tells you something
- Dashboard: new optional alert for plots that will not double again any time soon - they earn nothing until you collect them
Fixes
- Breeding: the egg power range was too high - the Curviture of the Paw bonus was counted twice over, and it is now taken from your best Wind Walker for that talent, as the game does
- Sneaking: Pristine Charms sitting in your inventory showed a broken image with no name or description
- Sneaking: a weapon past level 110 showed an Infinity stat instead of its real value
- Quests: five NPCs were missing from the page entirely - Obol Altar, Nebula Neddy, Lava Larry, Spirit Sungmin and Zenelith
- Quests: a quest you are still on lost its character marker if you had already finished a later quest from the same NPC
- Quests: Scripticus was missing his first quest, so his list showed 12 of 13
- Quests: an NPC now turns green once every selected character has finished its final quest, instead of staying orange forever over an early quest that can no longer be started
- Monuments: the AFK hours breakdown stopped at 10 characters
- Weekly Boss: the action list fell back to 10 characters when no save was loaded
v3.3.58
Features
- Every page is now viewable without signing in, showing the full game data with your progress at zero. Getting there meant reworking how the site reads your save, which also fixed values that were missing or wrong while signed in
Fixes
- Logging out no longer sends you back to the homepage - you stay on the page you were on, with your numbers at zero
- Colosseum: the table listed nothing until you had a score - it now shows all six arenas
- Shrines: a shrine you have not built yet showed a bonus it does not give, and an unbuilt Crystal Shrine inflated the shrine EXP bonus on every other shrine
v3.3.57
Features
- Pinned Pages: each entry now shows the icon of the page it links to
- Pinned Pages: entries are real links, so middle click or right click opens them in a new tab or window
- Buildings: new "Hide maxed buildings" toggle
- Vials: the vial bonus now has a breakdown showing every source that feeds into it
- Dashboard: the shimmer trial alert now shows this week's challenge in its tooltip
- Dashboard: new alert for stamps you can level with the coins you already have, with a setting for how much of your coins you are willing to spend
- Every page now has a proper browser tab title and description straight away, instead of only after the page finishes loading
Fixes
- Vials: the vial bonus shown on the page was missing the Meritocracy vote bonus
- Research: placeholder observations that show up as "Name" / "desc" are no longer listed
- Statistics: the 11th character is now counted in the leaderboards and shown in the class distribution chart, and the total levels chart goes up to 18k
v3.3.56
Features
- Construction: the page has been rebuilt around the optimizer. It is faster, finds better boards, can pull cogs and characters in from your inventory, and has a new Balanced mode that weighs build rate, player XP and flaggy rate together. Results come back as a numbered list of swaps you can step through one at a time with the board following along, cogs are named the way the game names them, off-board steps say exactly which inventory or character slot to look in, a Max chars setting caps how many characters the optimizer is allowed to put on the board, defaulting to 2 so it no longer sends your whole roster out and leaves nobody making cogs, and a new Small cogs panel points out stronger small cogs sitting unused
v3.3.55
Features
- Dashboard: new alert for unspent yellow and/or purple Cooking Mastery points
- Dashboard: new alert for unclaimed Tome ranking nametags, which reset monthly
- Dashboard: World 7 timers now show an insight level-up countdown per observation
- Dashboard: Material Tracker alerts now link to the Material Tracker page, and its config toggle points you there to set thresholds
- Sneaking: gemstones moved to their own tab, with a progress bar showing how close each gem is to its 10M gem cap and a tooltip with the exact current and capped bonus
Fixes
- Material Tracker: items split across multiple stacks in the same storage or inventory now count every stack instead of only the first
- Golden Food: the companion source in the breakdown is now correctly named Vanillie instead of Potluck
v3.3.54
Features
- Talents: level numbers now show 3 states — orange for points still available, default once fully maxed, and a new blue when maxed but the passive Library will still raise the cap further
- Minehead: Currency/hr now has a full breakdown tooltip
- Dashboard: the Weekly Vote and Meritocracy Vote timers now show as an error when you haven't voted yet
- Farming Market: maxed markets that can still grow via research now show a preview of their next upgrade requirements
Fixes
- Farming Market: fixed the max level for hard-capped upgrades (Land Plots, Night Market slot 5) being extended by research bonuses they don't actually benefit from
v3.3.53
Features
- Upgrade Vault: new "Vault cost reduction" card showing the total cheaper multiplier, with a source breakdown
- Hole Fountain: the fountain bars now show the Rubber Ducky chance and the active coin-fill multiplier
- Dashboard: the better class-specific weapon alert now names the exact item and its stats
- Dashboard: new alert for a better class-specific ring in your inventory
- Dashboard: new Arcade alert for unmaxed upgrades in the current shop rotation, with an optional Super (Lv 101) check
- Dashboard: new Pet Tournament registration reminder
- Pinned pages: drag to reorder them
v3.3.52
Features
- Updated the website with version 2.3.523 (Summer Event) data and assets
- Pets: Pet Bonus Token support — token-applied pets give their bonus everywhere, even without owning the pet
- New Glowfish card and the Glowing Underbelly map
Fixes
- Friend Bonus rescaled to the new cap, plus the new "Extra Kills" bonus type
- Updated Research EXP, Hat Rack, Artifact Find, Sticker odds, and Glimbo costs with the new bonuses
v3.3.51
Features
- Updated the website with version 2.3.522 data and assets
- Caverns: new Cavern 18 "Crystal Glunko Cove" — gooey shapes, the Crystal & Jeweled upgrade tabs (with per-upgrade unlock requirements), and the Cove's Drop Rate / AFK Gains / Multikill stats
Fixes
- Damage now includes the Crystal Glunko Cove damage upgrade
- Cooking Mastery EXP rate now includes the Green Water bonus
v3.3.50
Features
- Slab: new "Greenstackable" filter showing every item that can be greenstacked, plus a "Greenstacks" card tracking stacked vs greenstackable (e.g. 189 / 769)
- Dashboard: the Villagers timer now lets you pick which villagers' level-up timers to show
- Arcade Shop: new filters to hide maxed and super upgrades
- Islands: the Rando shop's star book now shows Acquired / Not acquired, like the Trash shop
Fixes
- Dashboard: the World 5 statue level-up timer now shows the correct "Bravery" name
v3.3.49
Features
- Updated the website with version 2.3.509 data and assets
- Cooking: new Mastery tab showing your mastery level, EXP rate (with a full breakdown), rank, purple/yellow points, and the 6 category bonuses
- Cooking: meals now show their Cooking Mastery node level and how much it boosts the meal's bonus
Fixes
- Library: meal bonus now applies again to checkout speed/time (the meal's effect text changed in 2.3.509, which made the bonus read as 0)
v3.3.48
Features
- Updated the website with version 2.3.508 data and assets
- Greenstacks are now permanent: the Slab and Storage pages mark greenstacked items with an indicator, and the Slab adds a "Greenstacked" count and display filter
Fixes
- Lab "Banker Fury" bonus now counts the permanent greenstack registry instead of the live 10M+ storage count
- Research EXP multiplier now includes the Sharp Eye research grid bonus
- Stamps: "subtract green stacks" now checks affordability against materials left after the 10M reserve, not just having over 10M
v3.3.47
Features
- Updated the website with version 2.3.507 data and assets
- 11th character: the new character slot (unlocks at 5000 total levels) now appears in the "new character available" dashboard alert
- World 6 Dreadnaught Chamber: new map with the Dreadnaught Captain boss and the Abacus Frog, now tracked in the Death Note and Grimoire
- Alchemy: new Ship in a Bottle vial
- Tournament: new Nametag Replicas
v3.3.46
Features
Guild Tracking is now live — I started tracking the top Legends of Idleon guilds, with snapshots taken every hour. Check it out under Guilds
- Browse guilds: search and sort the top guilds by rank, GP, level, or member count; pin your favorites (and your own guild) to keep them at the top
- Guild detail pages: this week's GP progress charted, with a comparison to the same point last week
- Guild detail pages: 30-day guild rank history
- Guild detail pages: a contributor leaderboard showing weekly GP, share of guild total, and lifetime GP
- Guild detail pages: a "Last contributed" column so guild leaders can spot inactive members at a glance
- Guild detail pages: roster changes — who joined and who left this week
- Guild Ecosystem: a zoomed-out view of the whole ecosystem — total and active guilds, weekly GP output, and member health across all of Idleon, tracked week over week
- Weekly GP resets every Saturday at 21:00 UTC — the guilds page shows a live countdown to the next reset, and "this week" everywhere lines up with that boundary
- Heads-up: data collection only started midway through last week, so "vs last week" comparisons may look inflated for now — they'll settle down once there's a full week of history to compare against
v3.3.45
Features
- Sneaking: symbol upgrade border now shows on character equipment slots
- Sneaking: redesigned per-character info card for a cleaner layout
- Bubba: new Mega Flesh row showing all bonuses with unlocked status and totals
- Kangaroo: Mega Fish moved up
Fixes
- The Jars: "Progress per hour" schematic multiplier now correctly labeled as White Rupies (was misnamed Jars Destroyed)
v3.3.44
Features
- The Hole: every cavern card now shows an "Opals found" counter sourced from the per-cavern opal totals
- The Jars: new "Total enhancing levels" card, plus a full breakdown on "Progress per hour" showing the base rate, collectible/measurement multiplier (with each contributing jar listed by name), and the jars-destroyed schematic multiplier
- Dashboard: new alerts for breakable layers in the Evertree and Bottomless Trench caverns (with toggle entries added via migration 52)
- Sailing Artifacts: new tier track on each artifact card showing all 6 tiers (Base → Transcendent) as colored bars, with the current tier label and hover tooltips describing each tier's bonus
- Active Calculator: new "Target level" input under the Exp section — shows exp required and ETA to reach any custom level, persisted to localStorage
Fixes
- Sailing: added missing island (The Maw)
v3.3.43
Features
- Updated the website with version 2.3.505 data and assets
- The Hole: 2 new Sentinel Caverns — The Fountain (cavern 16) and The Bottomless Trench (cavern 17).
- The Fountain: full upgrade tree for Blue and Yellow water tiers with graph and list view toggle, marbleization tiers, per-currency wallet cards, and active fountain bar timers (time to full + full cycle)
- The Bottomless Trench: fishing efficiency requirement, depth, and fish caught/required cards
- The Well: per-bucket fill rate display with golden bucket highlight when the Yellow Water "Golden Bucket Boost" upgrade is owned
- Engineer: schematic cap raised from 94 to 99 (5 new schematics 94–98)
- Bolaia studies: new "Sentinel Caverns" group covering studies for the new caverns
- New Bell bonus: "Coins from Fountain" surfaces automatically once cavern 16 is unlocked
- Tournament: new T2a/T2b/T2c companions (Bronze/Silver/Gold Champion Troll) and hats
- Cascading Fountain bonuses applied to: Bravery/Justice/Wisdom monument bonuses, Monument max linear time (Mogmaxing), Harp note EXP (Fine Tuning), Bolaia study rate (Skim Reading), Cosmo villager EXP (Cosmological Boost), class EXP, total damage (Swingy Surge), Orion feather rate, Poppy fish rate, Sailing treasure boost, Motherlode ore requirement, and Well bucket schematic chain
- Tome Rankings: new "Sort" dropdown (Default / Lowest percentile / Smallest gap to target — last option enabled when Target % is set)
- Tome Rankings: expanded calculator now shows the max qty needed to fully max a metric, plus the qty required to reach the global target percentile
Fixes
- Family bonuses: growth formula now uses the level above the unlock threshold (level − x3) instead of level − 1, fixing inflated bonuses for entries that unlock past level 1
- Lab line width: now reads each character's own lab skill level instead of the lab tube character data, fixing cases where line width was computed from the wrong character
v3.3.42
Features
- Build editor: the description is now rich-text editors — items render as real inline chips while you type
- Build editor: type "@" to open an inline item and talent search — keep typing to filter, ↑/↓ to navigate, Enter to insert, Esc to cancel. Backspace on a chip removes it atomically
- Build editor: "Insert item" button still there if you prefer picking from a dialog
- Build editor: supports bold (Ctrl+B or **text**), italic (Ctrl+I or *text*), bullet lists (- ), numbered lists (1. ), H3/H4 headings (### , #### ), and links
- Build editor: live character counter below each field, placeholder text, auto-link on paste
- Builds: embedded items render with icon + name chips in the published build, with full hover stats (same tooltip as the item database)
v3.3.41
Features
- Builds: new community-driven Builds page replaces the old hand-curated catalogue — anyone signed in can now publish, like, and share talent builds
- Builds: browse with class and tag filters (AND match), full-text search across titles and descriptions, sort by New or Top
- Build editor: class picker, per-tab talent grid, description, tags, anonymous-publish toggle, and local draft auto-save
- Build editor: "Use as template" on any build starts a new one pre-filled with that layout
- My builds: new tab groups the builds you've published and the ones you've liked; edit or delete your own at any time
- Builds: author name on published builds uses your in-game main character (or "Anonymous" if you toggle it)
- Builds: up to 5 tags per build
v3.3.40
Features
- Tome: new Rankings tab — compare your tome metrics against all Idleon Toolbox players with percentile-based rankings
- Tome Rankings: "Compare within" dropdown to filter by game rank brackets (TOP 0.1% through TOP 95%)
- Tome Rankings: sorted percentile bars with color-coded tiers, click any metric to expand calculator showing quantity, points, and what you need for the next point
- Tome Rankings: global "Target %" input shows the PTS gap for every metric at once
- Tome Rankings: "Group by" selector — group metrics by percentile tier or by customizable classification type (High Priority, Achievable, Time Gated, Luck Gated, Event Gated), saved locally
- Tome Rankings: search filter, "Sort by lowest" toggle, and "Hide maxed" option
- Dashboard: new sushi fuel timer showing countdown until fuel reaches max cap
Fixes
- Research: observations list now includes all entries instead of stopping at the found count, locked observations shown with reduced opacity
- Sushi Station: knowledge section on bonuses tab now shows for undiscovered sushi too
v3.3.39
Features
- Updated the website with version 2.3.503 data and assets
- Sushi Station: 5 new sushi tiers (54-58), added event shop bonus to currency multiplier
- New sushi bonuses applied to gallery bonus multi, research grid all-multi, sailing boat loot, and farming sticker odds
- 3 new companions (Poppy, Wickerlight Spirit, Smoke Devil) with bonuses applied: meal multi, jade/stealth/sneaking XP, monument bonus levels. Mama Troll companion is now active
v3.3.38
Features
- Gem Shop: new "Past limited specials" section listing items that used to exist in the shop (Equinox Penguins, Rupie Slug, etc.) — extracted from historical game versions
- Equinox: challenges now show a "Requirements met" highlight on cards that are not in your active 5 but whose goal is already fulfilled
- The Harp (Hole cavern): new Strings row showing which in-game note each harp string slot is tuned to
- The Button: new dashboard alerts for insta-skip availability and task-ready states
Fixes
- Equinox: active challenge count is now capped at 5 to match the game (previously could visually mark more than 5 as active if the "Clouds Owned" upgrade exceeded 5)
- The Button: skill task requirements now use the highest single-character skill level instead of the account-wide total
v3.3.37
Features
- Updated the website with version 2.0.502 data and assets
- Equinox: 41 new dream challenges with Research G8 gating, new Nonstop Studies upgrade, updated fill rate with new cloud bonuses
- Sailing: boat frame 6 (Undead Battalion), per-boat DaveyJones bonus with Research F7
- Research: Nonstop Studies and Optimal Optometry bonuses added to EXP multi, kaleidoscope, and insight rates
- Added new cloud bonuses to ribbon bonus, exotic market, and research grid all-multi
Fixes
- Fixed Minehead depth charges missing superbit, cloud, and jade reductions
- Fixed cash multi missing companion 38 coin drop multiplier
- Fixed capacity missing bundle bonuses
- Observation rolls alert now hides when all available observations are already found
v3.3.36
Features
- New date & time preferences in Settings — choose DD/MM or MM/DD date format and 24-hour or 12-hour clock
- Preferences are saved automatically and apply across the entire site
- Consolidated the old Data page into Settings — profile management, support data, and local storage options are now all in one place
Fixes
- Removed the standalone Data page (all functionality moved to Settings)
v3.3.35
Features
- New "The Button" page under World 7 - track your button presses, task progress, and bonus multipliers
- View all 9 bonus categories with current values, per-press rates, and rotation indicator
- Browse upcoming tasks with auto-detected best character, pagination by cycle, and future requirement tooltips
- Button bonuses are now reflected across 9 parsers (research, minehead, sushi, sailing, summoning, farming, spelunking, cooking, class EXP)
- Companions page now shows all existing companions grouped by category (Legacy, Fallen Spirits, Shallow Waters, Exclusive, Special)
Fixes
- Fixed Sushi Station UpgLvREQ formula (upgrade level requirements were too high)
- Added KillroyBonuses(5) and w7a11 card bonus to Research EXP multiplier
v3.3.34
Features
- Split sushi shaker dashboard alerts into individual toggles (Salt, Pepper, Saffron) so you can enable/disable each one
- Added Grand Discovery chance to the Spelunking boss page — shows the per-cave actual chance with diminishing returns
- Fixed Grand Discovery chance formula (was missing Chapter Bonus and Minehead/Sushi multipliers)
- Moved Coral Kid Upgrades from Coral Reef (W7) to Divinity (W5) for easier navigation
v3.3.33
Features
- New Sushi Station page under World 7 — track your sushi collection, upgrades, and bonuses
- View your 120-slot sushi grid with icons, special slot effects (Hot, Cold, Milktoast), and fireplaces
- Browse all upgrades with icons, levels, costs, and descriptions
- See all "Rest of Game" bonuses with knowledge progress and XP tracking per sushi type
- Track your Bucks, Currency/hr, Fuel, and shaker uses (Salt, Pepper, Saffron) at a glance
- Dashboard alerts: get notified when fuel is full, shakers are available, or knowledge is ready to level up
- Sushi Station bonuses are now reflected across 15+ pages (damage, research, spelunking, farming, and more)
Fixes
- Improved accuracy for Minehead damage (new artifact bonus) and Research grid points
- Added missing equipment bonus (EtcBonus 104) to damage calculations
v3.3.32
Fixes
- Updated the website with version 2.0.497 data and assets
v3.3.31
Fixes
- Improved damage calculation accuracy with numerous formula fixes
- Fixed lab bonus computation (jewel multiplier, spelunker obol, species count)
- Fixed family bonus level offset calculation
- Fixed refinery total levels counting too many salts
- Fixed boat number display in sailing
v3.3.30
Features
- Implemented a navbar banner that appears when viewing another user’s profile
- Updated damage, class exp multi, cash multi and respawn rate calculation including a detailed breakdown of all sources 🚀
- Improved website loading speed and responsiveness
Fixes
- Fixed bits display and notation
- Fixed monument cap multiplier logic
- Fixed a bug where quests page was displaying empty quest steps
- Many more small fixes and improvements to various calculations
v3.3.29
Features
- Added free Pet Mart gems dashboard alert
- Added passive card filters for Spelunking and Drop Rate cards in card search
- Applied new upgrade vault bonuses across the website
- Improved tournament bracket detection and match display
- Updated bits multi breakdown with companion, card, sticker and vault bonuses
Fixes
- Fixed Rat Token icon path on gaming page
- Fixed crystal spawn chance calculation order
- Fixed upgrade vault bonus calculation for new tiers
- Fixed Bitty Litty talent calculation to exclude super talent levels
- Fixed minehead research grid bonus calculations
- Fixed sticker bonus calculation to include event shop bonus
- Fixed JSON import to include companion and tournament data
v3.3.28
Features
- Added artifact odds display with prisma support
- Added monument rewards caps and scaling display
- Added Rat King bonus calculation to gaming page
- Added days left until shiny goal display on pet cards
- Enhanced tournament battle view with player/opponent outlines, battle legend and win probability tooltips
- Added missing companions filter option in companions page
- Added total palette levels, research and spelunking leaderboards
Fixes
- Fixed spelunking power breakdown calculation
- Fixed sailing calculations
- Fixed missing logbooks
- Fixed MC reduction calculation
- Fixed palette bonus in atom cost calculation
- Fixed money calculation accuracy
- Fixed amber denominator in odds calculations
- Fixed refinery rank up time display
- Fixed refinery total time calculation
v3.3.27
Features
- Updated the website with version 2.0.493a data and assets
v3.3.26
Features
- Updated the website with version 2.0.493 data and assets
v3.3.25
Features
- Updated the website with version 2.0.492 assets
- Added Tournament page under Account -> Misc with Companions, matches and leaderboards
- Added Minehead page under Account -> World 7 with Opponents and Upgrades
- Added Glimbo page under Account -> World 7 to track Glimbo trades and bonuses
- Added Stickers tab in Farming page to track sticker bonuses and odds
- Added missing tome bonuses to the tome page
v3.3.24
Features
- Updated the website with version 2.0.492 data
- Added Research page under Account -> World 7 with Observations and Grid
v3.3.23
Features
- Added extra tachyon as a category for tesseract upgrade optimizer
- Added the option to filter the alert (W3 -> construction) of missing materials and rank up based on each salt
Fixes
- Class-specific upgrade search input now search both name and description
- Alchemy bubbles with linearly scaling bonuses now display the % of their previous linear effect
- Updated divinity max level bonus (from coral kid upgrade)
- Added missing upgrade "Abomination Slayer XIX" from "Damage" category of compass upgrade optimizer
- Fixed crystal countdown max % display
v3.3.22
Features
- Added timers to vote ballot page
- Added global total cost for all upgrades in the arcade shop
Fixes
- Fixed spelunking power breakdown (slab bonus was called "sailing bonus")
- Fixed a display bug when sorting studies by time
- Fixed a bug where equinox max level was not being calculated correctly
- Fixed shiny breedability breakdowns
- Fixed coins display where the largest coin was displayed as a normal number instead of a notated number
- Updated the layout of the image when copying breakdown as an image, so the number and the title doesn't overlap
v3.3.21
Features
- Updated the website with version 2.0.49 data and assets
- Updated drop rate calculations with the new companions
- Added 2 new companions
v3.3.20
Features
- Added prayers overview in Prayers page (similar to divinity page overview)
- Added breakdown for legend points in Legend Talents page
- Added kruk levels daily breakdown in bubbles page
- Added total rings display in the Bell page
- Added Remaining Crystal kills display to the character stats page under Crystal Chance breakdown
Fixes
- Fixed bean trade calculation in farming page
- Fixed atom collider max level calculation
- Fixed equinox max level calculation
- Fixed sampling companion item display tooltip
- Fixed a bug with parsing numbers in masterclass resource per hour input
- Drop rate calculations are now more accurate (still not 100% accurate)
v3.3.19
Features
- Updated the website with version 2.0.48 data and assets
- Added Coral Reef bonus unlock to purple and green bonuses
- Added Coral Reef bonuses to Tome page
- Added highscore tooltip to show its upgrades (darts and hoops)
- Gallery now shows all trophies and nametags with acquisition state, wiki links, and multiplier details
- Added Grind Time daily bubble levels to bubbles page
- Event shop and premium currency pages add owned counts
- Added bundles total USD value
- Added names to the companions page
Fixes
- Applied the new event shop bonuses across the website
- Capped anvil carry capacity to 2B
v3.3.18
Features
- Updated the website with version 2.0.47 data and assets
- Added hat rack page under Account -> World 3
- Added hat rack alerts to the dashboard (World 3)
Fixes
- Updated tome calculation for bubble levels
v3.3.17
Features
- Added level up / unlock chance display in gaming palette page
- Added "Fastest to level" indicator in gaming palette page
- Added palette luck breakdown in gaming palette page
- Added selected slots display in gaming palette page
- Added daily charm roll count display in sneaking page
- Added timers for villagers level up in the dashboard
Fixes
- Fixed a bug where starsign bonuses were not being calculated correctly
- Fixed exotic market alert showing even if exotic market is not available
- Fixed a bug where Palette luck was not being calculated correctly
v3.3.16
Features
- Added breakdown for Reef Day Gains in Coral Reef page
- Monument timers are now shown as "current / max soft cap" in the dashboard (with a timer to soft cap on hover)
- Added an alert for available cheaper masterclass upgrades (due to a legend talent)
- Added an alert for available exotic market purchases
Fixes
- Fixed a bug where the activity filter would not show when character is afk in divinity with goat god linked
- Fixed a bug in spelunking upgrade optimizer
- Fixed a bug where kruk was displaying wrong bubble
- *Hopefully* fixed future sailing trades display
v3.3.15
Features
- Updated the website with version 2.0.46 data and assets
- Added Bubba page under Account -> Clickers with upgrades, bonuses and meatslice rate
- Moved Owl and Kangaroo pages to Account -> Clickers
v3.3.14
Features
- Added Overstim Rate display to Spelunking page with tooltip showing characters at max stamina
- Added dashboard alerts for full stamina characters in Spelunking
- Added dashboard alert for overstim level threshold in Spelunking
- Added dashboard alert for jeweled cog pulls left in Construction (World 7)
- Added dashboard alert for Double Clusters upgrade affordability in Zenith Market
- Enhanced Zenith Market page with cluster inventory tracking showing clusters in character inventories
- Added "Cost to Max" calculation display in Zenith Market page
- Enhanced Zenith Market page with visual indicators for affordable upgrades
- Added summoning stones' locations under World 6 -> Summoning -> Stones
Fixes
- Fixed trophy display to properly handle Replica trophies in character display
- Fixed a bug where Deathskull artifact bonus was not being calculated correctly in Gallery page
v3.3.13
Features
- Updated the website with version 2.0.45 data and assets
- Updated bonuses across the website to include World 7 bonuses
- Added Spelunking page under Account -> World 7 with Upgrades, Lore (Chapters and Bosses), and Elixirs tabs
- Added Gallery page under Account -> World 7 with Trophies and Nametags tabs
- Added Legend Talents page under Account -> World 7
- Added Coral Reef page under Account -> World 7 with Reef Upgrades, Coral Kid Upgrades, and Dancing Coral tabs
- Added Zenith Market page under Account -> World 7
- Added Clam Work page under Account -> World 7 with Upgrades and Compensations tabs
- Added World 7 dashboard alerts for missing Gallery trophies and nametags
- Added Gaming palette to Gaming page
- Added the ability to filter out passive cards in card search page
- Updated bubbles page with additional bubble levels (Kattlekruk)
- Added the ability to filter by tradable companions in the companions page
v3.3.12
Features
- Updated the website with version 2.0.43 data and assets
v3.3.11
Features
- Added a class-specific "Wrong Items" alert to notify when class-specific form items are used outside their form.
- Added a class-specific "Better Weapon" alert to notify when a better form-specific weapon is available in the inventory.
- Added navigation links on chests in the storage page to open their corresponding wiki page.
- Added time estimation for resource costs in the upgrade optimizer pages, based on resources per hour.
- Added an indicator on character cards in the dashboard to show whether they are currently in a form (Wraith, Tempest, or Arcanist).
v3.3.9
Features
- Bubbles page visual update
v3.3.8
Features
- Added summoning stones
- Added missing classes for builds page
Fixes
- Fixed "only affordable skills" in optimizers page
- Fixed bits breakdown with missing items
v3.3.7
Features
- Updated the website with version 2.0.41 data and assets
v3.3.6
Features
- Updated the website with version 2.0.40 data and assets
- Added tesseract page under Account -> Class Specific -> Tesseract
- Added total tesseract upgrades, total tachyons leaderboards
- Applied tesseract bonuses across the website
v3.3.5
Features
- Added statistics page for various game mechanics
v3.3.4
Features
- Updated the website with version 2.0.37 data and assets
- Added Armor Smithy page under Account -> World 3
- Added Emperor page under Account -> World 6
v3.3.3
Features
- Added initial calculation for class exp multi (might still not be 100% accurate)
- All sampling setups in Sampling Companion are now ready to use (Afk Fighting, Chopping, Mining, Catching, Fishing, Trapping Eff)
Fixes
- Fixed shrine bonus calculation and display
- Hiding empty section after a search in Compass -> Upgrades
- Fixed sigil speed calculations
- Fixed opal chance in bravery cavern
- Fixed extra dust calculation in compass page
- Fixed Pets alerts in the dashboard
- Fixed farming alerts in dashboard
v3.3.2
Features
- Updated the website with version 2.0.36 data and assets
v3.3.1
Features
- Default display for ASC -> Drops is X / hr (total amount will be found in the tooltip)
- Added a new experimental page - Sampling Companion - which helps you track BIS items for a specific sampling setup (currently only AFK Fighting) - let me know what you think
v3.3.0
Features
- Added "Sort by type" option in Compass -> Upgrades
- Added "Hide future abominations" to hide abominations images in Compass -> Abominations
- Added "Show drops" to see which monster drops tempest bow/ring in Compass -> Medallions
- Updated the medallions list to be accurate as I'm aware
Fixes
- Fixed a bug with contributing exp to shrine
v3.3.0
Features
- Updated the website with version 2.0.36 data and assets
- Added Compass page under Account -> Misc containing Upgrades, abominations, portals and medallions
- Added exalted stamps indication + bonus
v3.2.99
Features
- Add NBLB indicator in stamps page
- Added "sort by time" option for study page
- Added breakdown for rupie value, crop evolution, bell exp rate, villager exp (separated to Base / Additive / Multiplicative sections)
Fixes
- Small ui update for leaderboards
- Changed the order of tabs in Pets page (Showing Shinies tab first)
- Fixed foraging speed
- Fixed a bug where Land Rank was showing even if it is locked
v3.2.98
Features
- Revamped the breeding → pets page to include breedability
- Added breedability level alerts to the dashboard
- Added jars alerts to the dashboard
- Updated the companions page to display companions by category
- Added a tasks unlock page
- Added the ability to see exact cog values on the construction page
- Added a den score leaderboard
- Added "cost to max" on non-maxed items
Fixes
- Fixed tome score calculations
- Fixed the missing Axolotl image
- Fixed the "weapon power" display for trapping and summoning
- Fixed missing values for owl upgrades
- Fixed a bug with calculating shiny progress in ASC
- Fixed the missing value for the Seraph Cosmos star sign
- Fixed villagers breakdown values
- Fixed post office total points calculations
v3.2.97
Features
- Updated the website with version 2.0.35 data and assets
- Added event-shop page under account -> misc
- Leaderboards - you're now able to search your account's rank even if you're not top 10 (or top 250!)
- Added bean trade alert to the dashboard
- Fixed display of white and dark rupies
- Fixed villagers per hour calculation
- Fixed gambit points calculation
- Fixed printer companion calculation
- Fixed small bug in refinery calculation
- Fixed bravery damage
- Fixed endless bonuses
- Fixed bug with timers in atom colliders
Fixes
- Updated drop rate calculation with the new companion, monument, measurement bonuses
- Fixed vote ballot multi bonus
v3.2.96
Features
- Updated the website with version 2.0.34 data and assets
- Added wisdom content page and timer to dashboard
- Added an alert when villager is ready to be leveled up
- Added equinox fill rate breakdown to equinox page
Fixes
- Updated drop rate calculation with the new companion, monument, measurement bonuses
- Fixed vote ballot multi bonus
v3.2.95
Features
- Added filtering to stamps page
- Added slab bonuses to slab page
- Added total levels to summoning upgrades page
- Added kills per hour / day to ASC
Fixes
- Fixed equinox fill rate calculation
- Fixed indication of missing artifacts in artifacts page
v3.2.94
Features
- Updated the website with version 2.0.32 data
- Added Gambit page and applied gambit bonuses across the website
- Added summoners doublers indication in summoning upgrades page
Fixes
- Fixed equinox rate calc
- Fixed villager exp per hour calc
v3.2.93
Features
- Added steam login 🚀
- Updated the website with version 2.0.31 data
- Added The Jars, Evertree, Wisdom*, Gambit* and The Temple pages
- Added the new companions
v3.2.92
Features
- Renamed "Active Drop Calculator" to "Active Stuff Calculator" as it now tracks coins, kills, exp, cards, shiny progress (for BM) and drops!
v3.2.91
Features
- Added active drop calculator
- You can now exclude copper, oak, spore cap, fly and goldfish from the printer atom alerts
- Added an alert for dna splicer tool (based on level req)
v3.2.91
Features
- Search – You can now search for tabs inside pages as well!
- Added an alert for ready-to-upgrade meals.
- Added a level threshold input to the Bubbles page.
- Added a free companion claim alert.
- Increased the number of endless fights you can view to 200 (up from 100).
- Changed the unspent anvil points alert to use a threshold instead of a simple checkbox.
Fixes
- Fixed the "skilling card" alert so it no longer appears on Death Bringer when the Wrath skill is active.
- Fixed the Equinox timer tooltip.
v3.2.90
Features
- Updated the website with version 2.0.30
Fixes
- Fixed cash multi calculation (missing multikill as its super hard to calculate)
v3.2.89
Fixes
- Fixed cash multi calculation + breakdown
- Fixed slab bonuses calculations
- Fixed Roo and Owl feather/fish generation rate
- Fixed Sailing speed
v3.2.88
Features
- Updated the website with version 2.0.29 data, assets + new vault upgrade bonuses
v3.2.87
Features
- Added a workaround for steam login (click "Login" -> "Steam Workaround")
Fixes
- Drop rate calculations
v3.2.86
Features
- Updated the website with version 2.0.27 data, assets and upgrade vault page
v3.2.86
Features
- Added "wow" apocalypse to apocalypses pages
- Added grimoire page
- Implemented (hopefully) all grimore bonuses across the site
- Added 100 and 110 breakpoints to meals order
- Added an option to stamps alert to only show gilded stamp when stamp reducer is 0
Fixes
- Fixed equinox timer in the dashboard page
- Fixed star talents order
- Fixed a bug where pocket divinity wasn't taken into account for talent added levels
v3.2.85
Features
- Updated the website with version 2.0.26 data and assets
v3.2.84
Features
- Updated the website with version 2.0.25 data and assets
v3.2.83
Features
- Added a time to full tooltip to calculate time to full for X buckets
- Added tome total points leader and (re-)added slab leaderboard
Fixes
- Fix an issue with import dashboard settings
- Fixed an issue with missing images on Summoning -> Battles page
- Fixed a calculation error for summoning bonuses
v3.2.82
Features
- Added the ability to pin your favorite pages for easy and quick navigation
Fixes
- Fixed farming total crop calculation
- Fixed shiny multi rate calculation
- Fixed chip rotation calculation
- Fixed dragon statue enhancing itself
v3.2.81
Features
- Updated the website with version 2.0.22 data
- Added missing "max points" for majiks bonuses
- Added missing bravery bonuses
- Added talent tab name in talents display
Fixes
- Fixed the well motherlode and the hive alert to be displayed correctly
- Fixed anvil exp and speed calculations
- Fixed Paying Respect being treated as skilling
- Fixed a bug with calculating material cost in the old stamps page
- Fixed dragon statue calculations
- Fixed Time To Full calculation in The Well
- Fixed Vote multiplier calculation
v3.2.80
Features
- Added hole page under Account -> world 5 with all villagers and their content
- Added relevant alerts to the dashboard
- Added winner bonuses from endless summoning update
v3.2.79
Features
- The Apocalypse page will now save your last displayed characters.
- Player inventory in Sneaking page will now show item levels above 99.
- Characters' talents will now be highlighted in red when their max level isn't maxed by the library.
Fixes
- Fixed a bug where card search didn't include set bonuses in the search.
- Fixed a visual bug with the Fisheroo timer.
- Fixed a visual bug in the gem shop page showing the wrong gem price.
- Fixed a visual bug in the Kill Roy permanent upgrades tab.
v3.2.78
Features
- Added killroy's upgrades and moved killroy page to world 2
v3.2.77
Features
- Added green stacks leaderboard under General
- Added some more description to the login dialog to hopefully prevent repeated questions
- Fixed a bug where meals appeared on a different order.
- Fixed calculations for bean trade in farming page
v3.2.76
Features
- Updated the website with version 2.0.13 data and assets
- Added vote ballot page
v3.2.75
Features
- Added ranks to farming page
v3.2.74
Features
- Added timers tab to the dashboard configurations - you can now customize your timers view!
Fixes
- Fixed a bug in tome death note and equinox clouds calculations
- Fixed a bug in logbooks counters
- Fixed a bug in fish per hour calculation
v3.2.73
Features
- Updated the website with version 2.0.11 data and assets
Added poopy kangaroo page under Account - World 2
- Added 3 kangaroo alerts to the dashboard: shiny % threshold, fisheroo reset, greatest catch
v3.2.72
Features
- Added a threshold filter to the bubbles page
- Added a "unobtainable" filter to the slab page + removed un-obtainable dungeon items
- Added feather restart and mega feather restart timers to the dashboard
Fixes
- Fixed owl alerts
- Fixed farming market displayed values
v3.2.72
Features
- Updated the website with version 2.0.10 data and assets
- Added owl page under world 1 (bonuses aren't applied across the site yet)
v3.2.71
Features
- Added a dashboard alert for unclaimed jewels / chips (if you have enough resource to buy them)
Fixes
- Fixed the calculation for the jewel and chip rotations
- Fixed a bug with calculating max cost of buildings
- Fixed breeding foraging costs calculation
- Fixed a bug with world 2 alert (vials attempts)
v3.2.70
Features
- Added "no meal left behind" to meals tab under cooking
- Added shimmer island alert for unclaimed reward
- Added a "last looted" alert to sneaking to get alerted when you haven't looted for X minutes
- Added the class names you need to do killroy with for the killroy alert
- Added tome ranking to the tome page
- Added god rank, jade coins, white essence, highest crop og leaderboards (will take effect immediately)
- Added total green mushroom kills, total boats leaderboard (will take effect after you upload your profile again)
Fixes
- Fixed a bug with calculating account level in leaderboard
v3.2.69
Features
- Updated the website with version 2.0.9 data and assets
- Added Battles tab to the summoning page including the army health and damage
Fixes
- Fixed some bugs with alerts
v3.2.68
Features
- Updated the dashboard's layout: alerts are now organized by worlds / general. Rows will disappear when there are no longer alerts to show in them
- Added bubble breakdown in bubble page
- Added import / export button inside "Configure alerts" dialog
- Vial attempts will now show only if you have the materials available
v3.2.67
Features
- Added gemstones to sneaking page
- Added max cost for buildings page
- Added poing mini game score and multi to gaming page under Imports tab
- Added an alert for acquiring gems from killing bosses
Fixes
- Fixed calculation for number of bubbles from NBLB
- Fixed drop rate calculations (with small margin of error)
v3.2.66
Features
Added Tome page under Account - World 4
- Added a column to the refinery page to show how much of a a material you own
Fixes
- Fixed breeding foraging speed calculations
- Fixed a bug where some alerts wouldn't turn off
v3.2.65
Features
- Updated the website with version 2.0.8 data (this patch might miss some assets)
- Added a dashboard alert for total crops
- Added a dashboard alert for using the wrong divinity style
- Added total crops display under farming -> plot
- Added an indication of your max meal level under cooking -> meals
- Updated material tracker ui a little bit + updated its alerts in the dashboard
- Added an alert for when you have available upgrade slots on your items
Fixes
- Fixed a bug calculating shiny level multi caused by miscalculating star sign
v3.2.64
Features
- Updated the website with version 2.0.7 data and assets
- Added hoops mini game high score to Account -> General page
Added Killroy Prime page under Account - World 4
Fixes
- Fixed sneaking, farming and summoning skill mastery on Rift page
v3.2.63
Features
- Updated the website with version 2.0.6 data and assets
- Added world 6 achievements and tasks
- Updated world 6 achievement bonuses to all relevant stats
- Added a threshold input to the Summoning -> Familiar dashboard alert
- Added a "Total Time" stat to the refinery page - to show how long it takes to get from 0% to 100%
- Moved Slab page to W5 category
- Moved Beanstalk page to W6 category
- Removed page titles from all pages as they don't add any value and and take up space
Fixes
- Fixed cooking speed
v3.2.62
Features
- Added a dashboard alert for Familiar bonus from summoning
Fixes
- Fixed a bug in tasks page
- Possible fix for cooking speed
v3.2.61
Fixes
- Fixed cooking speed
- Fixed some ui bugs in dashboard page
- Fixed a bug in the calculation of how an unlocked world is determined
- Added a small disclaimer to the laboratory page regarding px width bug
v3.2.60
Features
- Added upgrade cost and cost to max for cauldrons
- Added the bonus from "Pure Opal Rhombol" jewel to the crop depot
Fixes
- Fixed salts dashboard alert
v3.2.59
Features
Fixes
- Fixed death note for minibosses
- Removed the rank for summoning skill from skills under characters page
v3.2.58
Features
- Updated the website with latest patch data and assets
- Added an alert for plots
Fixes
v3.2.57
Features
- Updated the website with version 2.0.5 data and assets
- Added w3/4/5/6 mini boss counter to the dashboard
- Updated talent presets to be "Preset 1" and "Preset 2"
- Applying threshold in breeding - pets now shows the time to reach that threshold for leveling pets
v3.2.56
Features
- Added available vial attempts dashboard alert
- Added the 3rd tier of sigil
- Added checkbox to apocalypse page to hide super chows
Fixes
- Added the new captain image to dashboard alerts
v3.2.55
Features
- Added mini bosses to death note page
Fixes
- Added missing "next requirement" for beans in "Market" tab under farming page
- Fixed sigil speed calculations
- Added missing spirited valley title in quest page
v3.2.54
Features
- Updated the website with version 2.0.4 data and assets
Fixes
- Some fixes
v3.2.53
Features
- Updated the website with version 2.0.3 data and assets
- Added talents and cards preset view in Characters page
v3.2.52
Fixes
- Fixed meal speed calculation
- Fixed lab connection bug
- Fixed a bug where shrines didn't show affected players
- Fixed Jade Emporium prices
- Fixed statue bonus calculations
- Fixed a bug where talent additional levels were added to a level 0 talents
v3.2.51
Features
- Updated the website with version 2.0.2 data and assets
- Initial support for summoning skill page including essences, upgrades and winner bonuses
- Added beanstalk page under Account -> Misc
- Updated bribes
- Updated artifacts
- Added a timer in farming page to countdown to next cycle
Fixes
- Fixed star sign / constellation page
v3.2.50
Features
- Initial support for farming skill page including plot data, market and crop depot and crop
- Added MSA Totalizer bonuses to worship page (World 3 -> Worship)
- Updated some calculations with farming bonuses
- Added the missing data for the last tower defence totem in worship page
- Updated infinite stars logic to only apply bonuses that are unlocked
Fixes
- Fixed missing images
- Fixed sneaking floor to start from 1 instead of 0
- Fixed a bug where the last hatchet didn't appear in dashboard alerts
v3.2.49
Features
- Updated the website with version 2.0.1 data and assets
v3.2.48
Features
- Initial support for sneaking skill page including inventory, jade emporium, ninja upgrades and charms
- Added missing monster images
- Added w6 to quests page
Fixes
- Fixed a bug with territory tab in breeding page
v3.2.47
Features
- Initial support for version 2.0 (world 6) with data and assets
v3.2.46
Features
- Added talents "Added levels" value and breakdown to talents under characters page
- Added dashboard alerts for using the wrong card set while fighting / skilling
Fixes
- Fixed refinery calculation (was missing arcade shop bonus)
- Fixed bubbles page to be grid aligned
- Build cost filter in Account -> Buildings page now shows the correct order
v3.2.45
Features
- Added Character tab to leaderboards page with the following leaderboards: Drop rate, Defence, Accuracy, Hp, Mp
- Added Log Book and Total Shiny Levels leaderboards to General Tab
- Bubbles page now show all bubbles on the same page as 4 columns similar to how they are displayed in-game (old bubbles page also exists)
- Added collect rate for critter quantity and exp
- Added the ability to see the totals of collected exp and traps
- Added a display for liquids cauldron's Cap and Rate on cauldrons page
- Gilded stamp bonus can now be switched on/off on both new and old stamps page
- Added an indication for unobtainable stamps on the stamp page (you can see this by hovering the stamp)
- Added a tiny progress bar below statues and shrines
- Added a breakdown tooltip to the library in dashboard page.
Fixes
- Fixed a bug on divinity page where bits weren't showing correctly
- Removed weird items from items list on tools pages (NULL, BLANK)
v3.2.44
Features
- Added the old stamps page
- Added missing calculation for traps critters and exp
- Added the ability to edit materials on the material tracker page
- Added the note from material tracker to the dashboard alert regarding material tracker items
Fixes
- Grammar
v3.2.43
Features
- Added distance and minimum travel time distance (+ breakdown) to the boats page
- Added superbit costs to the superbits page
Fixes
- Fixed a bug with food lust not updating data is updated on meals page
v3.2.42
Features
- Added loot and speed breakpoints to boats page
- Added an indication for items that are acquired from dungeons (in material tracker, slab page, etc..)
- Added breakdown to capacity bags under characters page (filter bags and hover over the bag to see it)
- Added color to the missing ingredient in stamps page
Fixes
- Fixed a bug with dashboard resetting to default
- Fixed a bug with charge rate calculation
- Fixed a bug where 0 money wouldn't display anything
v3.2.41
Features
- Added afk gains description for cooking
Fixes
- Fixed afk gains for fighting
v3.2.40
Features
- Updated stamps page (might be a bit buggy)
- Updated the Active Exp Calculator to be able to calculate a selected level
- Added an alert for maximum capacity for sailing chests to the dashboard
- Added missing items to material tracker
- Added enemies to the Territories tab
- Added distinction between the various types of Exp in the quests page
Fixes
- Fixed alerts for refinery salts
- Fixed card search stars calculations
v3.2.39
Features
- Added an option to material tracker in dashboard settings to apply threshold either from above or below
- Added an option to the character dashboard settings to always see talents regardless of their cooldown
- Added an estimated trash per day to the islands page
- Added the following leaderboards: Bit, Total Cards, Total Vials, Colosseum and Minigames, Fractal hours, Dungeon credits and Flurbos, Afk time
- Made RNG items display in dungeons page more concise
Fixes
- Fixed a bug with displaying crystal countdown progress while skill isn't specced
- Fixed weekly bosses dashboard alert not disappearing when unchecked
- Grammar :)
v3.2.38
Features
- Added an option to search a player in the leaderboards
- Added card set information on the cards page
- Added eggs alert to the dashboard
- Added an option to copy weekly bosses data to clipboard
- Added penpals highscore to Account -> General page
- Updated the website's tab title in the browser to show the page name first (e.g. "Dungeons | Idleon Toolbox")
Fixes
- Fixed a bug in calculating foraging speed in breeding page
- Fixed a visual bugs in gaming page
- Fixed the issue with crushing pages (hopefully)
v3.2.37
Features
Added Territory tab to the breeding page
- Added a toggle to Pets tabs in breeding page to group pets by worlds / stats
- Added an option to see the whole raw json data in the data page
Fixes
- Fixed log book
- Fixed a bug in guaranteed drop calculator page
- Fixed drop rate calculations
- Fixed consistency of "Maxed" display across the site (and grammar :))
v3.2.36
Features
weekly bosses page is now much more detailed
Added guaranteed drop calculator page
- Added log book to gaming page
- Added condense view to bubbles page
v3.2.35
Features
Added weekly bosses page and added them to the dashboard as well
v3.2.34
Features
- Added condensed view for the stamps page
- Added an alert for when a character has unspent anvil points
v3.2.33
Features
Added leaderboards page
- To participate in the leaderboards, please upload your profile with leaderboard consent.
Fixes
- Fixed small bug with player bubbles
v3.2.32
Features
- Added unselected dungeon trait alert to the dashboard
- Added an alert to notify when a character equips 'Blunder hill' and is at a level greater than 50.
Fixes
- Fixed texts across to site to be more consistent
v3.2.31
Features
Fixes
- Fixed a bug in cooking page where recipe kitchens were calculated as cooking meals
v3.2.30
Features
- Added the option to select multiple items to the material tracker page
- Added a material tracker alert to the dashboard under Etc -> Material tracker (in case you don't see the error, clear the dashboard config in data page)
Fixes
- Fixed a bug with dashboard characters' afk time not showing "Active" when it should
v3.2.29
Features
Added material tracker page - Add a material, set your own threshold and keep track of your inventory.
v3.2.28
Features
- Added mutation tab to Gaming page including DNA and mutation cost
- Added refinery speed breakdown to refinery page
- Added the ability to see all challenges in Equinox page
- Added killroy and weekly boss (daily) alerts to dashboard
Fixes
- Fixed some calculations in stamps page
v3.2.27
Features
Added the ability to upload and share your profile under data page
- Removed pastebin support
Fixes
- Fixed the calculation of jewel and chips rotations
v3.2.26
Features
- Account -> Guild page now support tracking of 3 days (let me know if the behavior is not as expected)
- Characters -> Talents now showing all skills' level and max level
- Added sigil speed to sigils page
- Account -> Stamps show the chance for a gilded stamp
Fixes
- Fixed the calculation of jewel and chips rotations
v3.2.25
Features
- Added cost calculations to divinity page
- Added the ability to see zow/chow for all characters with a filter
- In character page, added the ability to hide all maxed post office boxes
- In character page, added a Chips filter
v3.2.25
Features
- Added more information to shrines tooltip (affecting characters, exp/hr)
v3.2.25
Features
- Added an option to optimize the construction board by "Player xp rate" - this is highly experimental and might not work as expected so use at your own risk
- Added cog stat calculator to construction page
- Added "Plants picked" stat to the totals list in general page
Fixes
- Fixed a bug with construction exp calculations
- Fixed class icons on active exp calc
v3.2.24
Features
- Added a checkbox to show/hide the cost of the next level of salts in refinery page
Fixes
- Fixed a bug with worship alerts for individual characters
- Fixed sprouts growth speed calculation
- Fixed stamp reducer tooltip display
v3.2.23
Features
- Added the ability to set a threshold for stamp reducer in dashboard alert
- Added BobJoePickle to the World 2 shop options for the daily purchases
- Added a feature to indicate the printer sample rate exceeding 90%.
- Added the ability to highlight bubbles that are above the configured efficiency threshold in the bubbles page
- Added more information to the Gaming -> General page, including: # of envelopes, snail level, encouragement, success and reset rates and more
- Added tasks and merits pages under the account page + dashboard alerts for tasks
- Added cost to next level and cost to max for atoms in atom collider page
- Added a timer for counting down until the forge is emptied.
- Added a display for the material cost of the next rank of all salts
- Added gem shop page under account page with some priority options
- Added more collapsable sections to the account page to make the navigation bar more concise
Fixes
- Fixed a bug where optimizing construction board was taking locked slots into account
- Fixed a bug with the atom collider atoms max level
- Fixed some bugs that popped up from the latest update
v3.2.22
Features
- Added a prototype for optimizing construction board (under construction tab) - use at your own risk :)
v3.2.22
Features
- Added totems tab in the worship page to calculate Exp and Souls from each totem
v3.2.21
Fixes
- Fixed construction calculations
v3.2.20
Features
- Added a tooltip to the dungeon page "Next happy hour" to show the actual date and time
- Added breeding multipliers and chance for breeding page
Fixes
- Fixed a bug where shrines placed on World 1 town weren't showing up on the website
- Fixed drop rate formula
- Fixed a display bug where star talents were displayed incorrectly.
- Fixed sailing speed calculation
- Fixed a bug with statue calculating statue bonus for onyx statue
v3.2.19
Fixes
- Updated the display of the equipment view in Characters page to represent the actual equipment slots
- Fixed a small typing issue with meals sorting
- Fixed a bug with calculating 10 Ad Tablet bonus
- Added a tooltip to indicate quest status in Quests page
v3.2.18
Features
- Updated the website with version 1.92 data and assets
Fixes
- Fixed a problem with the max level of equinox
- Fixed alerts for equinox
v3.2.17
Features
- Updated the website with version 1.91 data and assets
Added Equinox page under world 3
v3.2.16
Features
- Added an option to export guild data to json format
v3.2.15
Features
- Added an option to view rank 1 skills for across all characters
- Hiding ranks for sailing and gaming
v3.2.14
Fixes
- Updated the website with version 1.90 data and assets
v3.2.13
Fixes
- Fixed logic for calculating buildings max level
v3.2.12
Fixes
- Fixed calculation for meal speed from super chows
v3.2.11
Fixes
- Added missing npcs to quests page
- Fixed a bug with statue calculations
v3.2.10
Fixes
- Fixed zow and chow logic
v3.2.9
Features
- Updated the website with latest version's data and assets
- Added world 4 new npcs
- Added onyx display and calculations
v3.2.8
Features
- Updated the website with version 1.89 data and assets
v3.2.7
Features
- Added a timer for atom collider upgrades
Fixes
- Fixed a bug with captain comparison in dashboard
v3.2.6
Features
Added Islands page under world 2
- Added total stats line to the stats filter under character page
Fixes
- Added (the missing) Omar Da Ogar npc to quests page
v3.2.5
Features
- Updated the website with version 1.88 data and assets
v3.2.4
Features
- Added Blood Berserker and Beast Master builds
Fixes
- Better performance for guilds leaderboard
- Fixed minor god bonus
- Fixed equipped bubble calculation
- Fixed calculation for afk gains formula
- Fixed captain comparison logic and enhanced the display for it
- Fixed a bug with displaying anvil related dashboard alerts
v3.2.3
Fixes
- Fixed a bug with lab line width calculations
- Fixed a bug with personal guild gp calculations
- Fixed a bug with guild bonus calculations
- Updated the guild leaderboard to be top 100
v3.2.2
Features
- Added data and assets from version 1.87
v3.2.1
Features
Added chips and jewels rotations to Laboratory page with the ability to filter specific jewels / chips
- Added submitted builds for Blood berserker, Elemental Sorcerer and Bubonic Conjuror
- Added the ability to select only one character to display in characters page
- Added charge syphon timer to the dashboard
- Added meals breakpoint for level 40, 50 and 60
Fixes
- Fixed a bug with sorting buildings by time
- Fixed a bug with wrong icon displayed in breeding page
v3.2.0
Features
- Added data and assets from version 1.86
- Updated design for Buildings page
- Added world 4 and world 5 bosses keys to Account -> General page
- Updated logic and design for upgradable bubbles from NLBL by lithium atom
Fixes
- Fixed a bug with trimmed slot
- Fixed kitchen speed notation
- Fixed a bug with lab and printer caused by doot doot
- Fixed display for respawn time at Characters -> Stats
- Fixed a display bug for very high damage numbers
- Fixed an overflow bug with money values
v3.1.99
Features
- Added total production per hour to the anvil page
v3.1.98
Features
- Added 1.84 data and assets
Added Companions page
v3.1.97
Fixes
- Fixed a bug with apple login
v3.1.97
Features
- Added Total daily charge, charge with syphon and time to full display for worship page
Fixes
- Fixed a bug with stamp calculations
- Fixed worship max charge and rate calculations
v3.1.96
Features
- Updated the login flow of the website 🎉
- Deprecated the ability to paste data into the website (steam data extractor is no longer supported, please use one of the other 3 login methods [Email, Google, Apple])
Fixes
- Fixed a bug with max liquid calculation
v3.1.95
Features
- Updated design for the homepage 🎉 🎊 🎉
*Experimental* Added more stats to Stats filter under Characters page e.g crit chance and damage, kills per hour (works better when you have 100% survivability), defence [* MIGHT BE VERY INACCURATE]
- Updated some components design in hope for better readability
Moved the utility buttons to a separate Data page
Updated the structure of dashboard alerts (if you're encountering any issue try to clean localStorage from the new Data page)
Fixes
- Now displaying the correct effect for all stamps on the stamps page
- Fixed an issue with 0 star cards
- Fixed a bug with bags capacity
- Bugs created on this release 😅
v3.1.94
Features
- Added "Subtract green stacks" to stamps page
Fixes
- Fixed printer calculation and breakdown
v3.1.93
Features
- Added a God Planner to the tools section
Fixes
- Fixed a bug with bits display in gaming page
- Fixed a bug with shinies alert in dashboard
v3.1.92
Features
- Added a timer for construction buildings to Buildings page and a timer on dashboard for closest building to finish
- Added a checkbox to filter by time to build in Buildings page
Fixes
- Fixed issues with login in iPhone
v3.1.92
Features
- Added an overview of islands/captains to Boats And Captains tab in Sailing page
- Added detailed information about statues in account page
v3.1.91
Features
- Added data and assets from version 1.83
v3.1.90
Features
- Added Void Trial Rerun, Arena Spirit, Taste Test to dashboard alerts
- Added few submitted builds
- Updated the view for refinery page (hopefully for the better) and now accounting for printed items from Printer
Fixes
- Fixed atom particles display
- Fixed bubble calculations
v3.1.89
Features
- Added Damage, Hp, Mp, Accuracy, Movement Speed info to Characters -> Stats filter (Might be inaccurate :) )
- Added Construction calculations for Build rate, Player XP boost and flaggy rate
- Added missing pet images in Breeding
- Added happy hour timer to dashboard
- Added an alert for finished flags on construction
- Added a display of all fence pets in breeding page
Fixes
- Fixed postoffice, statues calculations
- Possible fix for dashboard throwing exception randomly when update filters
v3.1.88
Features
- Added dungeon items to item planner
- Added inventory display in Characters page -> Inventory filter
Fixes
- Fixed a bug in item browser
v3.1.87
Features
- Added shiny level alert to the dashboard
- Added Random Event (when you haven't done an event) alert to the dashboard
- Added capacity check for stamps upgrade, hovering the required item will show the recommended character with max capacity
- Added capacity information to Characters page -> Bags filter (tooltip)
Fixes
- Fixed a display bug showing the wrong effect at the overflowing ladle tooltip
- Fixed a bug with 6 cards not showing even when bonus is unlocked
v3.1.86
Features
- Added a "Closest trap" timer to dashboard view
- Added a "Next printer cycle" timer to dashboard view
Fixes
- Fixed cooking speed calc
- Fixed shinies time calculations
v3.1.85
Features
- Added concise character information to dashboard
Fixes
- Some small fixes all over the place :D
v3.1.84
Features
- Added Import / Export to item planner (importing will override all of your sections)
- Added afk gains breakdown (to help debug issues :D)
- Added total kitchens speed to cooking page -> kitchens tab
- Towers pages renamed to Buildings page
Fixes
- Fixed atom calculations in Printer page
- Fixed max levels for all buildings
v3.1.83
Features
- Added Afk Gains value under Characters page -> Stats filter (Might be inaccurate, let me know)
Fixes
- WIP: Anvil details under characters page is still kind of broken
- Fixed logic for starsigns
- Fixed a bug with added levels to talents
- Fixed ccd calculations
- Fixed cash multi calculations
- Fixed printer sample calculations
- Fixed a bug with displaying shovel at the dashboard
- Fixed a bug with atom calculations
v3.1.82
Features
- Added data and assets from version 1.82
Added Random Events predictor to dashboard and Random Events page
Added Sailing Trades predictor to dashboard and Sailing page to Trades tab
- Added cooking speed bonus by voidwalker enhancement
- Added Statues multi by voidwalker skill (Voodoo Statusification)
Fixes
- Now also check if the printer output is higher than atom threshold (instead of checking storage only)
- Now showing the actual boat speed in "Boats And Captain" tab
v3.1.81
Features
Added sailing trades to Sailing page under Trades tab
Fixes
- Fixed boat speed calculation (it was missing the SB talent)
v3.1.80
Features
- Added 'Totals' section to the printer page, showing atoms generated from printer and total items printed in an hour/day/printer go brrr (let me know if it's inaccurate)
- Added shops alerts to the dashboard
- Updated logic for showing an alert for refinery
v3.1.79
Features
- Added Respawn Time value and breakdown under Characters page -> Stats filter
- Added a threshold input for alchemy in dashboard options (for liquids capacity)
Fixes
- Fixed a bug with sigils not displaying in dashboard
v3.1.78
Features
- Added countdown timer for sigils
Fixes
- Fixed calculation for atom collider's cost calculation
v3.1.77
Features
- Added Cash Multi value and breakdown under Characters page -> Stats filter
- Added Drop Rate value and breakdown under Characters page -> Stats filter
- Added support for No more Praying superbit
- Added the correct bonus of golden food in Characters page -> Equipment filter -> Food tab
- Added an option for crystal cooldown on dashboard to see non maxed skills
Fixes
- Fixed some calculation with obols stats
- Fixed a bug with shrine bonus
- Now calculating star signs with Infinite stars bonus
v3.1.76
Fixes
- Fixed card progress calculations and added 5th star bonus to card page
- Fixed a bug with bubble required material calculation
- Fixed a bug with bubble atom cost calculation
v3.1.75
Features
- Added a dashboard alert for max capacity liquids in alchemy
Added liquids progress to the cauldrons page
- Added 0 to 20 (static) timer to library
Fixes
- Fixed Library Checkouts superbit bonus
- Fixed shiny pets level up timer
v3.1.74
Features
- Added timers for egg and shiny levels
v3.1.73
Features
- Added Boat Speed value and a timer to "Boats and Captains" tab (Sailing page)
- Added shop captains to "Boats and Captains" tab (Sailing page)
Fixes
- Fixed meals actual values in Meals and Kitchen tabs
- Fixed boat artifact chance
- Fixed an issue with statues not showing the correct statue level
- Fixed a bug in Skill Mastery with second bonus from Sailing, Gaming and divinity
v3.1.72
Features
- Enhanced talents and post office dashboard configuration and changed the design a little bit
v3.1.71
Features
Added printer sample rate to the Printer page
Fixes
- Fixed a bug with bonuses from equipment
v3.1.70
Features
- New Alert in dashboard that will appear when your character can equip a new tier of a tool (pickaxe, hatchet, etc)
v3.1.69
Features
Added superbit information to Gaming page
- Added colored bits in gaming page
v3.1.68
Features
- Added data and assets from version 1.81
- Added support for 5* cards
Added Construct Mastery to Rift page (if you've unlocked it)
- Applied construct bonuses to Refinery page
- Applied superbit bonus to cooking
- Applied library bonus from superbit
- Work in progress: superbits upgrades and their effect on everything
Fixes
- Fixed a bug with library causing the app to crash
v3.1.67
Features
- Added an option to see production alert 1 hour before its being full
- Added threshold levels indication for skill mastery
Fixes
- More accurate bargain tag check for dashboard
- Ready talents are now showing only when they are available for the character
- Fixed a bug with gilded stamp
- Library is only showing when world 3 is unlocked (dashboard)
v3.1.66
Fixes
- Alerts are now only showing if you've unlocked the relevant world!
Added indication for infinite stars on Constellations page - star sign tab
- Added shiny bonuses to Refinery and Meals
- Updated alerts logic
v3.1.65
Features
Added Rift page including Tasks, Bonuses and Skill Mastery page
Added Pets tab to Breeding page to display information about pets including shiny level, passive and gene information
- Applied rift Vial Mastery bonus to all vials
- Applied rift Skill Mastery bonus to the Printer
- Added eldritch artifacts support
v3.1.63
Features
- Fixed Apple login
v3.1.62
Features
- Added support for Apple login
- Added data and assets from version 1.80
v3.1.61
Fixes
- Fixed a bug with gaming alerts
- Fixed a bug with refinery
v3.1.60
Fixes
- Fixed a bug with Crystal Countdown calculation
v3.1.59
Fixes
- Added missing rank up alert for salts in refinery
v3.1.58
Features
Added the ability to create custom builds in Builds page
Fixes
- Fixed item planner bug
- Fixed a bug with calculating additional talent levels for Elemental Sorcerer (again)
v3.1.57
Features
- Added Defence tag to Card Search
Fixes
- Fixed material calculations for bubbles
- Fixed a bug with calculating additional talent levels for Elemental Sorcerer
v3.1.57
Features
- Added particle cost for bubbles (displayed when required material is higher than 100M)
- Added indication of how many particle upgrade left to bubble page
- Added Giant Mob Spawn Chance card to the dashboard (near library timer)
Fixes
- Fixed a bug on Item Planner when selecting 'Show Missing Items'
- Updated required material for bubble to be capped at 1000M (1B)
v3.1.56
Features
Updated some logic and display for Slab page
Fixes
- Fixed a bug with guild data when importing from steam-extractor
v3.1.55
Features
- Added an ability to search by description in Item Browser
- Added guild tasks alert to dashboard
- Added crystal cooldown alert to dashboard (when reaching max reduction)
- Added extra bubbles to 'No Bubble Left Behind' from W4 merit shop
Updated logic for Item Planner page!
- Added names to sections and made them collapsable
- Enabled Item Planner and Item Browser to logged out users as well
Fixes
- Fix bug with max traps in dashboard
- Fixed a bug with 'Show Missing Item' in Item Planner
v3.1.54
Features
- Added data and assets from version 1.79
v3.1.53
Fixes
- Fixed a bug where Traps option in also turned off Obols option in dashboard setting
- Updated logic for max traps with CALL ME ASH bubble now working globally
v3.1.52
Features
- Added gaming dashboard alerts (Max sprouts and sprinkler drops, squirrel and shovel alerts if you haven't clicked for over an hour)
- Added sprouts and sprinkler drops indication to gaming page
v3.1.51
Features
- Added data and assets from version 1.78c
- Added indication for stamps that you can upgrade based on your stored materials and money
v3.1.50
Features
- Added data and assets from version 1.78
- Added 'Sort By' filter for meals (for next level ,lv. 11 and lv. 30)
Fixes
- Fixed the email and password login flow (didn't notice it wasn't working correctly)
v3.1.49
Features
- Added 'Sort By' filter for meals (for next level ,lv. 11 and lv. 30)
Fixes
- Fixed library speed calculation
v3.1.48
Features
- Added library timer to dashboard
Fixes
- Updated logic for post office dashboard notification (doesn't show up when maxed all boxes)
v3.1.47
Features
Dashboard page!
Added a tooltip for boss keys + colo tickets on General page
Added Stamp Reducer indication on Atom Collider page
- Added Subtract Green Stacks option for vials in dashboard (this will subtract 10M from your current amount to make sure you will still have green stack after upgrading)
- Added a tooltip for exact quantity for items in storage
Fixes
- Fixed wizard towers max level (from atom collider)
- Some bug fixes for low level accounts
- Added missing W5 catching and chopping targets (ops)
- Fixed a bug on Vials page
v3.1.46
Fixes
- Update looty (hopefully it is more accurate)
- Update W5 quest header (visual update)
- Updated atoms description with the correct "Total Bonus"
- Fixed cooking speed to account for "Fluoride - Void Plate Chef" atom
v3.1.45
Fixes
- Added Elemental Sorcerer family bonus to talent levels
v3.1.44
Features
- Added extra printer slots
- Added calculation for 'Polytheism' talent of Elemental Sorcerer
v3.1.43
Features
- Updated the website with 1.77.0 data and assets
v3.1.42
Features
- Updated the website with 1.76.0 data and assets
- Added new constellations
Fixes
- Carry bags order
v3.1.41
Features
- Added materials per hour for refinery page
v3.1.40
Features
- Updated the website with 1.75.1 data and assets
v3.1.39
Features
- Updated the website with 1.75 data and assets
v3.1.38
Fixes
- minor issue with captain exp requirement
v3.1.37
Features
- Update the website with 1.74 data and assets
- Added "King of the remembrance" calculation to printer
Fixes
- Shrine bonus is now calculated correctly (hopefully)
- Added extra levels from symbol talents and bear god
- Fixed family bonuses to account for The Family Guy talent
v3.1.36
Fixes
- Fixed atom collider bug when freshly opened
v3.1.35
Features
- Added images and data from version 1.73
Fixes
- Fixed sigil bonuses
v3.1.34
Features
- Added images and data from version 1.72
Added Atom Collider page
v3.1.33
Features
- Added library checkouts counter with breakpoints for 16, 18, 20 on Account -> General page (let me know if the timers are off)
- Added percentage completed of the boat trip to the island
v3.1.32
Fixes
- Fixed a bug where accounts without world 5 data would crash
v3.1.31
Features
- Added max possible nugget roll possible
- Added the required resources for a boat upgrade
Fixes
- Fixed a bug with islands names in sailing
v3.1.30
Features
- Added chests, boats and captains display
- Added crystal chance breakdown
- Added divinity style to the activity filter when character is afk in divinity
Fixes
- Added indication for lab by linking Goharut as a god
v3.1.29
Features
- Added timer for acorns in gaming page
Fixes
- Fixed gaming upgrades bonus and cost
v3.1.28
Features
- Added a timer for dirty shovel (+ nuggets break points)
- Applied most artifacts bonuses all over the website
- Added tooltip over printer items showing the boosted value from lab,artifacts,gods
- Divinity - now correctly showing unlocked gods
Fixes
- Sigils not calculated with artifacts bonus
v3.1.27
Fixes
- Added refinery speed stamp to refinery calculations
- Fixed minor bug with un-acquired stamps
v3.1.26
Fixes
- Added missing meals (from world 5)
- Added basic logic for deities to activate lab
v3.1.25
Fixes
- Added world 5 quests npc
- Added world 5 vials
- Added world 5 cards
- Added world 5 death note
- Added world 5 bubbles
v3.1.24
Fixes
- Fixed small calculation error in max worship
v3.1.23
Features
- Added data and assets for world 5!
Fixes
- Fixed timer in "Stats" filter to count up instead of down (please let me know if there are any issue with timers)
v3.1.22
Fixes
- Fixed small calculation error in cooking page
- Added missing Demon Genie icon
- Added exp per hour to exp calculator
v3.1.21
Fixes
- Fixed total mat printed fixed
v3.1.20
Features
- Added boop to zow/chow view
- Added total material printed to Account -> General
v3.1.19
Features
- Added additional information to anvil, worship and trap pages
v3.1.18
Features
- Added an option to hide capped meals
- Added progress indicator for cards
- Cards you haven't found will appear with low opacity
v3.1.17
Fixes
- Fixed AFK time in stats
- Fixed obols ordering
v3.1.16
Features
- Updated data to patch 1.60
v3.1.15
Features
- Added number of ladles needed for level up in meals page
Fixes
- Fixed meal speed calculations
- Fixed overflowing ladle calculations
v3.1.14
Features
Added total critters calculations to Traps page
v3.1.13
Features
- Added an option to login with email and password (I'm still not saving anything anywhere so don't worry)
Fixes
- Fixed a bug in traps page caused when there's no trap box equipped
v3.1.12
Features
Added sections to the item planner page that allows you to track several items separately
- Updated the website data with 1.59 patch
v3.1.11
Fixes
- Cogstruction: fix for empties cog array
v3.1.10
Features
Added trap type, quantity and exp (by hovering the trap) to the Traps page
v3.1.8
Features
- Added meal speed contribution view
v3.1.7
Features
Added Cauldrons page to view all cauldrons and cauldrons upgrades from p2w tab
v3.1.6
Features
- Updated to version 1.58
v3.1.5
Features
Added builds from idleon companion under Tools and can be accessed like this https://idleontoolbox.com/tools/builds?b=barbarian&c=1 (The new classes are still missing builds, let me know if you want to add some)
Added forge upgrades tab to the Forge page
Added claims counter for spices under to the Cooking page
v3.1.4
Features
- Added coin cost to max calculation for anvil
- Small refinery visual bug fix
v3.1.3
Features
- Added an option to apply Overflowing ladle (Blood Berserker talent) to meals
v3.1.2
Features
- Apocalypses page under Account tab
v3.1.1
Fixes
- Hopefully fixed lab calculations
v3.1.0
Features
- Updated all data to version 1.57
- (Things might still be inaccurate, I'm still updating the formulas to account for all the new stuff)
- Added a light version of a "Public Profile" using pastebin to import your data, instructions can be found on the button above (let me know if you experience any kind of problems in any type of connection)
v3.0.10
Fixes
- Fixed a bug with dungeons happy hour timer counting up
- Fixed a bug with cogstruction data export
v3.0.9
Fixes
- Fixed sorting meals logic
- Fixed meals cost calculations
v3.0.8
Features
- Added towers page under Account -> World 3
v3.0.7
Features
- (Re-)Added the item browser which lets you find an item anywhere in your account
v3.0.6
Features
- Added 'chance not to consume food' percentage in 'Stats' filter
v3.0.5
Fixes
- Added doubling bonus chips to the calculations of cards and star signs
- Fixed a small bug with displaying cards
v3.0.4
Features
- Added minigame and library currency to Account -> General
- Small visual update for dungeons
v3.0.3
Features
- Quick and dirty storage page
v3.0.2
Fixes
- Re-added points distribution in anvil details
v3.0.1
Fixes
- Fixed a visual bug in construction page
- Fixed calculation of anvil details
v3.0.0
Features
- Reworked the website - the website is now responsive and can be used in mobile as well!
- WIP: builds (from idleon companion)